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Add Render2D to all prefab objects #6

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Alriightyman opened this issue Dec 13, 2019 · 1 comment
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Add Render2D to all prefab objects #6

Alriightyman opened this issue Dec 13, 2019 · 1 comment
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2DBranch For 2D Object conversion

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@Alriightyman
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Need to convert all the 3D rendering components to 2D. Also, remove the BoxCollider and replace it with a BoxCollider2D and change any instance or RigidBody to RigidBody2D.

Currently, the Player character has been converted and so has the large Flying Robot (Goblin).

@Alriightyman Alriightyman added the 2DBranch For 2D Object conversion label Dec 13, 2019
@Alriightyman Alriightyman self-assigned this Dec 13, 2019
@Alriightyman Alriightyman added this to To do in 2D Conversion via automation Dec 13, 2019
@Alriightyman Alriightyman moved this from To do to In progress in 2D Conversion Dec 13, 2019
@Alriightyman
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Updated all Cloud prefabs and started updating the main platforms. Platforms will require additional prefabs/sections since the original used 3D cubes and the materials tiled the images.

Alriightyman added a commit that referenced this issue Dec 17, 2019
Updated all Cloud and Platform prefabs.
#6
Alriightyman added a commit that referenced this issue Dec 17, 2019
Finished adding all 2D Rendering components on all prefabs.
2D Conversion automation moved this from In progress to Done Dec 17, 2019
@Alriightyman Alriightyman removed their assignment Dec 23, 2019
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