Every user has his own clipboard
. It is used to temporary store a rectangle of blocks and duplicate it
at another position.
Say !mode paste
to enter a level-manipulating danger zone:
- Place a white basic block (bid: 1) to set the top-left checkpoint of the area you want to copy.
- Place a black basic block (bid: 3) to set the bottom-right checkpoint of the area you want to copy. (The content should naw be copied)
- Place a grey basic block (bid: 2) to paste the contents of the clipboard.
Parameters | Description | |
---|---|---|
!saveasset | fileName | Saved clipboard -> storage |
!getasset | fileName | Gets storage -> clipboard |
!listassets | Lists all saved assets for now |
Components that clear entire regions.
Parameters | Description | |
---|---|---|
!clear | x1 y1 x2 y2 | Clears a rectangular area. |
!clearall | Clears the entire level. |
Parameters | Description | |
---|---|---|
!fill | layer x1 y1 x2 y2 bid | Fills a rectangular area with blocks. |
!rect | layer x1 y1 x2 y2 bid | Creates the border of a rectangular area. |
!circle | layer x y radius bid | Creates the border of a circular area. |
Usage !mirror <type>
Parameter | Description |
---|---|
h | Mirror around a horizontal axis |
v | Mirror around a vertical axis |
p | Mirror around a point |
h#, v#, p# | Shifts the mirror centre by 0.5 blocks. |
off | Switch back to default mode |
Modes can be set with the !mode <name>
command, where name represents the name of the mode.
!mode default
Doesn't change anything.
!mode rainbow
When placing the grey basic block (bid: 2), it changes to a color to have a full hue transition
See Above