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Logic data instruction #9935

Merged
merged 4 commits into from
Jun 16, 2024
Merged

Logic data instruction #9935

merged 4 commits into from
Jun 16, 2024

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Redstonneur1256
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Adds logic client to server networking data <channel key> <value> for mods/plugins, server to client networking is already available trough sync, data can be received by creating a handler using LExecutor#addDataHandler(String, Cons2<Player, Object>)

  • I have read the contribution guidelines.
  • I have ensured that my code compiles, if applicable.
  • I have ensured that any new features in this PR function correctly in-game, if applicable.

@ApsZoldat
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ApsZoldat commented Jun 11, 2024

This c2s PR dropped so unexpectedly my jaw dropped too

Anyway, is intended to have this feature hidden due to allowLogicData not being available through map editor (CustomRulesDialog)? I realize that it is pretty niche feature to be there but still asking just in case. Or did i get something wrong?

@Redstonneur1256 Redstonneur1256 marked this pull request as draft June 12, 2024 00:18
@Redstonneur1256 Redstonneur1256 marked this pull request as ready for review June 16, 2024 05:42
Co-authored-by: Anuken <arnukren@gmail.com>
@Anuken Anuken merged commit 58dbc51 into Anuken:master Jun 16, 2024
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3 participants