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F2 to reset emulator from debugger and what to do with spinning disk drives #460
Note: Originally I posted this in the closed issue #450, thinking it would "re-open" that issue. Perhaps it is better to start another issue, so here we are.
Using F2 to "reset" the emulator does not reset the disk drives to inactive state.
If the intention for using F2 to "reset" the emulator is to make it more convenient than closing and restarting AppleWin, then what should happen with disk drives that are "spinning" when you press F2 while in the debugger?
Start AppleWin in AppleII+ mode
Note, I think I opened an issue (#250) a long time ago about the disk drive light being on when it sometimes should not be on. I'm not sure if that complicates this issue or not.
added a commit
Aug 12, 2017
NB. Behaviour is the same for normal emulation or debugging (stepping):