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One cause was introduced by #1206 no longer setting the metadata to match the rotation. Which is not necessary for CGAs at all as the also have the rotation stored with the TileEntity. #1428 then made the bug actually visible as it now correctly uses the (missing) metadata and no longer magically aquires the rotation of the TE.
The text was updated successfully, but these errors were encountered:
One cause was introduced by #1206 no longer setting the metadata to match the rotation. Which is not necessary for CGAs at all as the also have the rotation stored with the TileEntity.
#1428 then made the bug actually visible as it now correctly uses the (missing) metadata and no longer magically aquires the rotation of the TE.
The text was updated successfully, but these errors were encountered: