Fix Banana Growers blocking the Sumo's door #68
Merged
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@AquariusPower how about this? After sumo wrestling, it checks for all the banana growers on the level and sets their
FeedingSumo
flags to false, meaning they change theirMovingTo
target to the banana drop area during theirGetAICommand()
.The only thing is it requires
static std::vector<character*> FindCharactersOnLevel()
to become a public member ofclass bugfixdp
. It's a pretty handy method, some of this stuff could really be generalized to the rest of the code. Could probably make it a method inlevel.cpp
.