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Provides the missing full error backtrace for RGSS3 as well as a number of features related to exception handling for debugging.

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Backtrace v1.3 by Solistra

Summary

This script provides the missing full error backtrace for RGSS3 as well as a number of features related to exception handling for debugging.

Normally, the error message given when an exception is encountered provides only the exception information without providing the backtrace; this script rectifies that by displaying the backtrace within the RGSS Console when applicable, potentially logging the backtrace to a file, and allowing script developers to test games with critical bugs without causing the entire engine to crash by optionally swallowing all exceptions.

License

This script is made available under the terms of the MIT Expat license. View this page for more detailed information.

Installation

Place this script anywhere below the SES Core (v2.0 or higher) script (if you are using it) or the Materials header, but above Main. This script does not require the SES Core, but it is highly recommended.

Place this script below any script which aliases or overwrites the Game_Interpreter#update or SceneManager.run methods for maximum compatibility.

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Provides the missing full error backtrace for RGSS3 as well as a number of features related to exception handling for debugging.

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  • Ruby 100.0%