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[MIRROR] [MIRROR] Chutes no longer play sounds on top of each other. Pipe ejections are a bit quieter too #162

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merged 2 commits into from
May 29, 2024

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Original PR: NovaSector/NovaSector#2713

Original PR: tgstation/tgstation#83470

About The Pull Request

Chutes were playing a sound per item in a stack because the condition was that the last played sound happened before worldtime+1 which was always the case, that's in the future. They now only play a single sound when multiple items enter them at once.
Outlets functioned correctly but the sound for midpipe ejections was a bit overpowering, so I deadened it a bit(-4 LUFS).
Tested. No observed effect on consecutive insertions.

Why It's Good For The Game

It is often the case that a conveyor with a large stack of items may be activated, pushing a large quantity of items into a chute, which would then fry the eardrums of all those nearby.

Changelog

🆑
sound: Disposal chutes will no longer play a sound for each item when many items enter it at once
/:cl:

NovaBot13 and others added 2 commits May 29, 2024 10:03
…tions are a bit quieter too (#2713)

* Chutes no longer play sounds on top of each other. Pipe ejections are a bit quieter too (#83470)

## About The Pull Request

Chutes were playing a sound per item in a stack because the condition
was that the last played sound happened before worldtime+1 which was
always the case, that's in the future. They now only play a single sound
when multiple items enter them at once.
Outlets functioned correctly but the sound for midpipe ejections was a
bit overpowering, so I deadened it a bit(-4 LUFS).
Tested. No observed effect on consecutive insertions.

## Why It's Good For The Game

It is often the case that a conveyor with a large stack of items may be
activated, pushing a large quantity of items into a chute, which would
then fry the eardrums of all those nearby.

## Changelog

:cl:
sound: Disposal chutes will no longer play a sound for each item when
many items enter it at once
/:cl:

* Chutes no longer play sounds on top of each other. Pipe ejections are a bit quieter too

---------

Co-authored-by: Capsandi <38051413+Capsandi@users.noreply.github.com>
Co-authored-by: NovaBot13 <novasector13@gmail.com>
@Krashly Krashly merged commit af4ad60 into master May 29, 2024
23 of 25 checks passed
ArkStation-Bot added a commit that referenced this pull request May 29, 2024
@SmthAwfl SmthAwfl deleted the upstream-merge-2713 branch June 10, 2024 01:22
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3 participants