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Cancel InventoryDragEvent and set result to Deny.
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Arnuh committed Nov 1, 2019
1 parent 2044c85 commit 35fb672
Showing 1 changed file with 14 additions and 0 deletions.
14 changes: 14 additions & 0 deletions src/main/java/com/codingforcookies/robert/core/GUIListener.java
Original file line number Diff line number Diff line change
@@ -1,9 +1,11 @@
package com.codingforcookies.robert.core;

import org.bukkit.entity.Player;
import org.bukkit.event.Event;
import org.bukkit.event.EventHandler;
import org.bukkit.event.inventory.InventoryClickEvent;
import org.bukkit.event.inventory.InventoryCloseEvent;
import org.bukkit.event.inventory.InventoryDragEvent;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.InventoryView;
import org.bukkit.scheduler.BukkitRunnable;
Expand All @@ -24,6 +26,7 @@ public void bind(){

public void unbind(){
InventoryClickEvent.getHandlerList().unregister(this);
InventoryDragEvent.getHandlerList().unregister(this);
InventoryCloseEvent.getHandlerList().unregister(this);
}

Expand All @@ -43,12 +46,23 @@ public void onInventoryClick(InventoryClickEvent event){
if(event.getClickedInventory() == event.getWhoClicked().getInventory()){
this.gui.onClickPlayerInventory(this.gui, event.getClickedInventory(), event.getSlot(), (Player) event.getWhoClicked(), event.getClick());
event.setCancelled(true);
event.setResult(Event.Result.DENY);
return;
}
event.setCancelled(true);
event.setResult(Event.Result.DENY);
ISlotAction action = this.gui.getSlot(event.getSlot());
if(action != null) action.doAction(this.gui, (Player) event.getWhoClicked(), event.getClick());
}

@EventHandler
public void onInventoryDrag(InventoryDragEvent event){
if(!isGUI(event.getInventory())){
return;
}
event.setCancelled(true);
event.setResult(Event.Result.DENY);
}

@EventHandler
public void onInventoryClosed(final InventoryCloseEvent event){
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