Terraria.Net.Sockets.SocialSocket.AsyncReceive
/AsyncSend
uses BeginInvoke
, which is not supported in .NET 6 causing PlatformNotFoundException
to be thrown and no packets being read or sent. Patched both methods to use Task.Run
instead
Terraria.Net.Sockets.SocialSocket.AsyncReceive
/AsyncSend
uses BeginInvoke
, which is not supported in .NET 6 causing PlatformNotFoundException
to be thrown and no packets being read or sent. Patched both methods to use Task.Run
instead