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update audio fixes branch #261
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* Fix not using custom chatbox's colors Moved set_text_color_dropdown() to after current_char is actually updated with the selected char. Otherwise set_text_color_dropdown will try to update the colors with either nothing as character, or with the previously selected character. Use get_chat() so it actually gets the name of the custom chatbox instead of using the same name as the character. Remove the extra "c" since get_chat_color it's already called with this "c" in place. * Fix previous fix crashing the client on DRO servers For some reason the client would work just fine if set_text_color_dropdown() was called only once after updating the character selected by the user. But when joining a DRO server the client would crash just before loading the music. * Improve comment with where crash happens * Fix get_chat_markdown to get the custom chatbox on misc of the char instead of trying to find the character folder on misc * Fix client using the current character colors on other people's messages Also remove the comment explaining the crash if set_text_color_dropdown is removed from set_widgets * Fix loading custom colors loading after the message was added to the log
Edited TL, added TL for tool tips and other untranslated strings. Courtroom UI elements were left in English to avoid cropping.
…ine constants for minimum and maximum packet sizes
Check for custom realization sound when using effects list
Optimize ARUP
Fix improper bolding behavior due to malformed string literal
Simplify parts of the IC handler, and fix some bugs
Don't hang IC due to invalid emote mod
2.8.5 finishing touches
Do not update colors in log for each IC message
* Consolidate blankposting into singular log entries of "no message" instead of spamming the logs repeatedly when someone decides to keep switching emotes Return proper blankpost checking to 2.8.5 (chatmessage_is_empty bool makes sure the chatbox doesn't appear - branch broke that behavior by never setting it) More robust blankpost checking, meaning that passing a competely empty "" string will also count as a blankpost Fix screenshake not working with blankposting by moving it before the chatmessage_is_empty check in start_chack_ticking() stage of the message parsing * Allow user to send blankposts without even having to input a single spacebar, but only if last m_chatmessage CID matches ours. * Reviews are cool and good:ok_hand: allow sending no-text chat message to server without weird cid checks (let the server validate if they want to do STR_OR_EMPTY or just STR) - doesn't break existing behavior and lets servers introduce the new one if they want to Treat all blank/whitespace messages as blankposting and not just single-whitespace. Remove chatmessage_is_empty bool because why the fuck would you even need it if you have m_chatmessage[MESSAGE] already Simplify chatlogpiece log entry to not be a *temp pointer by suggestion * another useless bool destroyed Make "additive" have a very awesome emergent behavior with blankposting - keep showing the chatbox+message while only changing the emotes. Works with preanims too!
Please don't use pull requests for fast-forward merging. If you do, use the "rebase and merge" strategy. |
i was on mobile |
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