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localization #3
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Balatro already provides a localization system, and Black Hole uses the text available in-game wherever possible. There's some custom ones I've added, all you would have to do is translate those into Spanish. If it's unclear to you what an entry is doing, it might be helpful to search Black Hope's source code for the corresponding key, but feel free to ask me to clarify. This is the English file you should use for reference: https://github.com/Aurelius7309/BlackHole/blob/main/localization%2Fen-us.lua |
Hello,
I've seen an issue in Spanish, where it doesn't read the tags when they are
shown after skip for. Let me know if you need an example and I will put my
game back into Spanish to show you, but it's pretty straightforward, when
you are seeing the list of blinds and when you go down to skip blind it
won't read what the tag does.
Also, I will fork your project and translate it and make a new pr with the
Spanish file, is that ok?
El sáb, 10 ago 2024 a las 10:53, Aure ***@***.***>) escribió:
… Balatro already provides a localization system, and Black Hole uses the
text available in-game wherever possible. There's some custom ones I've
added, all you would have to do is translate those into Spanish. If it's
unclear to you what an entry is doing, it might be helpful to search Black
Hope's source code for the corresponding key, but feel free to ask me to
clarify.
This is the English file you should use for reference:
https://github.com/Aurelius7309/BlackHole/blob/main/localization%2Fen-us.lua
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Yeah that's perfect, thanks! I'm already investigating the issue with Blind tags and will push an update as soon as I'm able to resolve it. |
Hello,
I'm interested in localizing Black Hole into Spanish. I have a few questions:
Thanks!
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