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SMC: Mapped in power connections do not appear to be updated properly #2532

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skull132 opened this issue May 29, 2017 · 1 comment
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Development High Priority ✔️ Issue Replicable The issue has been confirmed to be replicable.
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@skull132
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Okay. Long story short.

We've been running into issues in new map meme where connections that are valid, and exist since round start, are not flagged properly until an admin invokes make-powernets. Example cases of this:

@Lohikar since this is something you've worked on, could you investigate during the week?

@skull132 skull132 added ✔️ Issue Replicable The issue has been confirmed to be replicable. Development High Priority labels May 29, 2017
@LordFowl LordFowl added this to Bugs: Mapping in New Map May 29, 2017
@Lohikar
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Lohikar commented May 30, 2017

Investigating.

@Lohikar Lohikar moved this from Bugs: Mapping to Bugs: Other (Code or some such) in New Map Jun 1, 2017
skull132 pushed a commit that referenced this issue Jun 2, 2017
changes:

Minor performance tweaks & light fixes to wall shield generators.
Added more subsystem targets to the subsystem panic verb.
Speculative fix for #2532.
Fix non-human voidsuit helmets not having a light overlay on the on-mob sprite.
@skull132 skull132 moved this from Bugs: Other (Code or some such) to Completed in New Map Jul 21, 2017
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