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Hatches stay during open animation of hazard shutters #565

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skull132 opened this issue Jul 12, 2016 · 3 comments
Closed

Hatches stay during open animation of hazard shutters #565

skull132 opened this issue Jul 12, 2016 · 3 comments
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Awaiting Merge Development ✔️ Issue Replicable The issue has been confirmed to be replicable.

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@skull132
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Related to PR #562
The door hatch overlay should be cleaned up before the open animation is showcased. That way, you don't have a hatch floating in the middle of the door.

@skull132 skull132 added ✔️ Issue Replicable The issue has been confirmed to be replicable. Development labels Jul 12, 2016
@NanakoAC NanakoAC changed the title Hatches stay during open animation Hatches stay during open animation of hazard shutters Jul 13, 2016
@NanakoAC
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Only applies to hazard shutters. Normal airlocks work fine

@skull132
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Nooope, they don't.

Any airlock on the test server does its open animation, and then cleans up the overlays. This leaves the hatch standing out from the ground as if it's some kind of odd codpiece.

Bad opening animoos.

@skull132
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Merged. Above reply seemed to be a clientside issue with using a BYOND version below 510.

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Labels
Awaiting Merge Development ✔️ Issue Replicable The issue has been confirmed to be replicable.
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