-
Notifications
You must be signed in to change notification settings - Fork 502
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Reported issue fixes #573
Reported issue fixes #573
Conversation
Fixed firedoor hatches drawing ontop of office/blast shutters when both are on the same tile Drones can now bump open windoors added attack logs for meteor impacts slightly increased volume of meteor shield impact sound fixed meteor event end announcements
@@ -142,6 +143,9 @@ | |||
!istype(A,/obj/machinery/field_generator) && \ | |||
prob(detonation_chance)) | |||
explosion(loc, power, power + power_step, power + power_step * 2, power + power_step * 3, 0) | |||
msg_admin_attack("Meteor exploded at coords <[x],[y],[z]>") |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Please change all of these <[x],[y],[z]>
references to this: (<a href='?_src_=holder;adminplayerobservecoodjump=1;X=[x];Y=[y];Z=[z]'>JMP</a>)
Doesn't satisfy my report on #565 . Read the last reply. Also, one required change noted in the line comments. |
Disregard my post about 565, it appears to be BYOND client related and works fine on 510 build. The coords need fixing, tho. |
@@ -131,7 +131,7 @@ | |||
|
|||
if (T)//We have a double safety check on T to prevent runtime errors | |||
meteor_shield_impact_sound(T, shieldsoundrange) | |||
msg_admin_attack("Meteor impacted energy field at coords <[x],[y],[z]>") | |||
msg_admin_attack("Meteor impacted energy field at coords (<a href='?_src_=holder;adminplayerobservecoodjump=1;X=[x];Y=[y];Z=[z]'><[x],[y],[z]>JUMPTO</a>)") |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
I told you specifically to use JMP. Every other jump link ingame is formatted like that.
Fixed hatch overlay not being cut when a firedoor opens
Fixed firedoor hatches drawing ontop of office/blast shutters when both are on the same tile
Drones can now bump open windoors
added attack logs for meteor impacts
slightly increased volume of meteor shield impact sound
fixed meteor event end announcements