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Moghresian Meat & Unathi Food Nutrition Improvement #19135

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merged 7 commits into from
May 15, 2024

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Crosarius
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@Crosarius Crosarius commented May 10, 2024

This PR creates a new subtype of meat, "moghresian meat", specific to animals which are located in Uueoa-Esa.

It also adds "synthetic" blood to the biogenerator, for use in the many recipes which require blood (I did this because it's actually impossible to get blood from cows, chickens, etc - turns out you can't draw blood frim simplemobs, and people have been either using their own blood, or making monkey cubes and drawing blood from them, which is WEIRD. Mechanically the "synthetic" blood is just generic blood. I have no idea if vampires can abuse this, but it should be no different from them making monkey cubes in the biogenerator and eating them, so... hopefully that's ok?)

~I have also done a once-over on the reagent values of all the food in the Unathi foods dm, and fixed the reagent value for them. Some foods had far fewer reagents than their constituent ingredients, which bothered me. I also fixed their flavours so you get nicer messages instead of "some sort of protein"

I noticed that this food reagent issue is actually prevalent in ALL the food .DMs. A good example of this is Black Eye Gumbo, which has no reagents listed. It can be eaten in a single bite and tastes like nothing, and cannot be ground. I think that some people have added foods under the impression that the reagents of the ingredients are added by the cooking process, when this doesn't actually seem to be the case. I fixed this just for the Unathi foods, but I don't have the time to go through them all.~

EDIT: Turns out the reagent thing was a red-herring caused by adminspawning food. Fixed now!

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!review

@Alberyk Alberyk added this pull request to the merge queue May 15, 2024
Merged via the queue into Aurorastation:master with commit 0af399e May 15, 2024
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5 participants