Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Reduces the brain damage caused by cloning #4888

Closed
Closed
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Jump to
Jump to file
Failed to load files.
Diff view
Diff view
2 changes: 1 addition & 1 deletion code/game/machinery/cloning.dm
Expand Up @@ -110,7 +110,7 @@

//Get the clone body ready
H.setCloneLoss(H.maxHealth * (100 - config.health_threshold_crit) / 100) // We want to put them exactly at the crit level, so we deal this much clone damage
H.adjustBrainLoss(50, 55) // Even if healed to full health, it will have some brain damage
H.adjustBrainLoss(25, 55) // Even if healed to full health, it will have some brain damage
H.Paralyse(4)

//Here let's calculate their health so the pod doesn't immediately eject them!!!
Expand Down