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* Fix URL in build docs (#151) * OGSMOD-3964: Upgrade to MtlX 1.38.7 and fix errors (#153) * OGSMOD-3972: Add some tests for UV transforms (#154) * Optionally support 23.08.01 USD (#157) * Build on PR and Abort Previous Build for PR (#156) * OGSMOD-3766: Move raytracer to non-recursive architecture (#152) * OGSMOD-3967: Implement transparent shadows in non-recusive mode (#158) * OGSMOD-3966: Ground plane works with non-recursive rendering (#160) * OGSMOD-4003: Upgrade to MaterialX 1.38.8 (#161) * Specify thread group dimensions for the accumulation and post-processing compute shaders (#30) (#162) * OGSMOD-3965: Support layers in non-recursive ray tracing (Part 1) (#164) * OGSMOD-3965: Support layers in non-recursive ray tracing (Part 2) (#165) * Update CONTRIBUTING.MD (#166) * OGSMOD-4183: Fix layer crash in inventor (#167) * Move shadow ray emission to end of loop (#168) * OGSMOD-4309: Remove erase from for light iterator loop (#169) * Don't assert if zero verts (#172) * Use default image when getData function fails (#173)
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