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* Fixing hangs with several usd procedurals
* Adding test for multiple procedurals
* Using clang format.
* Adding const qualifier to GetType and setting intial value of s_anonymousOverrideCounter to 0.
Fixes#400
Co-authored-by: sebastien.ortega <sebastien@solidangle.com>
Describe the bug
When a scene has multiple usd procedurals, it frequently hangs or crashes, because of the procedural node init enabled by default.
This seems to be happening because of the global registry, that clearly isn't thread-safe for multiple readers in parallel
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