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Support UsdRender schemas in the reader #453

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sebastienblor opened this issue Jun 2, 2020 · 0 comments · Fixed by #454
Closed

Support UsdRender schemas in the reader #453

sebastienblor opened this issue Jun 2, 2020 · 0 comments · Fixed by #454
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enhancement New feature or request

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@sebastienblor
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sebastienblor commented Jun 2, 2020

Describe the feature you'd like
The USD reader should be able to read scenes with UsdRenderSettings , UsdRenderProduct, `UsdRenderVar primitives, as created by Solaris.
These nodes can represent the arnold options node, as well as the drivers and filters used to perform an arnold rendering

@sebastienblor sebastienblor added the enhancement New feature or request label Jun 2, 2020
@sebastienblor sebastienblor self-assigned this Jun 2, 2020
@sebastienblor sebastienblor changed the title Support UsdRenderSettings in the reader Support UsdRender schemas in the reader Jun 2, 2020
sebastienblor pushed a commit to sebastienblor/arnold-usd that referenced this issue Jun 2, 2020
sebastienblor pushed a commit to sebastienblor/arnold-usd that referenced this issue Jun 2, 2020
sirpalee pushed a commit that referenced this issue Jun 9, 2020
* First support for UsdRenderSettings in the reader #453

* Adding test for #453

Co-authored-by: sebastien.ortega <sebastien@solidangle.com>
sirpalee added a commit to sirpalee/arnold-usd that referenced this issue Jun 10, 2020
…inux.

Adding missing bits to link against UsdRender when using a shared USD build.
Fixes Autodesk#71
Autodesk#453
sirpalee added a commit to sirpalee/arnold-usd that referenced this issue Jun 10, 2020
…inux.

Adding missing bits to link against UsdRender when using a shared USD build.
Fixes Autodesk#71
Autodesk#453
sebastienblor pushed a commit that referenced this issue Jun 15, 2020
…inux. (#459)

Adding missing bits to link against UsdRender when using a shared USD build.
Fixes #71
#453
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