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Fix: Stop rebasing updates after they come in #1599

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merged 1 commit into from
Sep 30, 2019

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@dmsnell dmsnell commented Sep 27, 2019

See #1579, #1598
See Simperium/node-simperium#78
See Simperium/node-simperium#61

When we receive an update from a remote client we have been listening
for it and adjusting our local app state to account for that change.
Unfortunately in cases where we also have local or pending changes we
have been erroneously transforming or rebasing the change before
applying it. The underlying node-simperium library has already
performd that transform, however, and when the client application
does that too it leads to double-writes and misapplied patches,
producing note corruption.

In this change we're stopping the rebase operation we have been
performing and that will remove this particular bug from the
application. This change does not solve all of the problem however
because we also have to make sure that the node-simperium library is
aware of our local state when it receives those updates.

Further work is taking place in Simperium/node-simperium#61 and #1598 to
close the loop on that but these changes are important enough on their
own to warrant a change.

This will close one bug while opening another but this is a dependent
part of the process in closing the broader issue.

Testing

This is going to be hard to test. It would be good to document the before/after
bugs and I will try to do that after I get back to where I have two computers on
which to test.

We're expecting bugs when we are crossing paths between local and remote
updates: that involves a couple of stages of "queues." One queue is text in the
editor component, another is the debounced-update from the same, another is
the local queue in node-simperium, and the final (major) queue is the "wait"
queue in node-simperium.

See #1579, #1598
See Simperium/node-simperium#78
See Simperium/node-simperium#61

When we receive an update from a remote client we have been listening
for it and adjusting our local app state to account for that change.
Unfortunately in cases where we also have local or pending changes we
have been erroneously transforming or _rebasing_ the change before
applying it. The underlying `node-simperium` library has already
performd that transform, however, and when the client application
does that too it leads to double-writes and misapplied patches,
producing note corruption.

In this change we're stopping the rebase operation we have been
performing and that will remove this particular bug from the
application. This change does not solve all of the problem however
because we also have to make sure that the `node-simperium` library is
aware of our local state when it receives those updates.

Further work is taking place in Simperium/node-simperium#61 and #1598 to
close the loop on that but these changes are important enough on their
own to warrant a change.

This will close one bug while opening another but this is a dependent
part of the process in closing the broader issue.
@dmsnell dmsnell requested a review from a team September 27, 2019 23:15
@dmsnell dmsnell merged commit 31c2804 into develop Sep 30, 2019
@dmsnell dmsnell deleted the fix/stop-rebasing-updated-after-they-come-in branch September 30, 2019 18:36
@dmsnell dmsnell added this to the 1.10 milestone Oct 1, 2019
@loremattei loremattei modified the milestones: 1.10, 1.9 Oct 7, 2019
dmsnell added a commit that referenced this pull request Nov 16, 2019
Resolves #1690
Obviates session lock in: #1700, #1704, #1707, #1710, #1720
Resolves bug that uncovered signout/signin issue: #1664
Follows Simperium API change in: #1598, #1599, Simperium/node-simperium#61, Simperium/node-simperium#78

When we fixed some deep and underlying issues in `node-simperium` we
started a chain of operations which had to adjust to that change.
Remember that the core problem was an assumption that after we send out
a change that we could wait until it came back. That assumption was
wrong because changes from other remote clients could come in during
that time period while we're waiting. Simperium/node-simperium#61 fixed
that problem but because it was broken in the past we added some
work-arounds in #706; these work-arounds complicated the flow of data in
the corrected version so we had to remove them and change how we handle
remote updates in the Simplnote side.

A critical step in this flow is letting Simperium know what local
changes we may have in the app buffer. We introduced this step in #1598
but never noticed a typo:

```js
getState().selectedNoteId
```

That reference will always be wrong and so we'll never send the local
contents of the note. It should have been...

```js
getState().appState.selectedNoteId
```

The implication of this change is that we always told Simperium that
there are no local changes and so it would grab the currenty copy in the
bucket, which in our case is in shared `indexedDB` tables, and thus it
would occasionally get updated copies of the bucket that were updated in
another session. This would then appear as though we also made the same
change we were receiving, and thus we would prepare our own patch to
send out and start the cycle.

Further we were only sending local updates in the case that we had the
same note open as was updated in the remote change. However, since we
don't update Simperium with notes that we're not editing we were leaving
other notes behind by sending `null` for them. The outcome of this is
that edits to notes that aren't selected would have a modification in
the way they are applied, if otherwise they would have started the
infinite looping.

After this change we're always sending the current local copy. This is
still somewhat of a work-around but it's one that should reliably cover
over the larger problems in the system. Eventually we have to clear out
the data flow, remove local copies of our data, separate independent
clients or sessions so they don't share buckets, and simplify the
control flow to make things easier to debug.
belcherj pushed a commit that referenced this pull request Nov 18, 2019
Resolves #1690
Obviates session lock in: #1700, #1704, #1707, #1710, #1720
Resolves bug that uncovered signout/signin issue: #1664
Follows Simperium API change in: #1598, #1599, Simperium/node-simperium#61, Simperium/node-simperium#78

When we fixed some deep and underlying issues in `node-simperium` we
started a chain of operations which had to adjust to that change.
Remember that the core problem was an assumption that after we send out
a change that we could wait until it came back. That assumption was
wrong because changes from other remote clients could come in during
that time period while we're waiting. Simperium/node-simperium#61 fixed
that problem but because it was broken in the past we added some
work-arounds in #706; these work-arounds complicated the flow of data in
the corrected version so we had to remove them and change how we handle
remote updates in the Simplnote side.

A critical step in this flow is letting Simperium know what local
changes we may have in the app buffer. We introduced this step in #1598
but never noticed a typo:

```js
getState().selectedNoteId
```

That reference will always be wrong and so we'll never send the local
contents of the note. It should have been...

```js
getState().appState.selectedNoteId
```

The implication of this change is that we always told Simperium that
there are no local changes and so it would grab the currenty copy in the
bucket, which in our case is in shared `indexedDB` tables, and thus it
would occasionally get updated copies of the bucket that were updated in
another session. This would then appear as though we also made the same
change we were receiving, and thus we would prepare our own patch to
send out and start the cycle.

Further we were only sending local updates in the case that we had the
same note open as was updated in the remote change. However, since we
don't update Simperium with notes that we're not editing we were leaving
other notes behind by sending `null` for them. The outcome of this is
that edits to notes that aren't selected would have a modification in
the way they are applied, if otherwise they would have started the
infinite looping.

After this change we're always sending the current local copy. This is
still somewhat of a work-around but it's one that should reliably cover
over the larger problems in the system. Eventually we have to clear out
the data flow, remove local copies of our data, separate independent
clients or sessions so they don't share buckets, and simplify the
control flow to make things easier to debug.
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