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enums.go
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package face
// Copyright (c) Microsoft and contributors. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
//
// See the License for the specific language governing permissions and
// limitations under the License.
//
// Code generated by Microsoft (R) AutoRest Code Generator.
// Changes may cause incorrect behavior and will be lost if the code is regenerated.
// AccessoryType enumerates the values for accessory type.
type AccessoryType string
const (
// Glasses ...
Glasses AccessoryType = "glasses"
// HeadWear ...
HeadWear AccessoryType = "headWear"
// Mask ...
Mask AccessoryType = "mask"
)
// PossibleAccessoryTypeValues returns an array of possible values for the AccessoryType const type.
func PossibleAccessoryTypeValues() []AccessoryType {
return []AccessoryType{Glasses, HeadWear, Mask}
}
// AttributeType enumerates the values for attribute type.
type AttributeType string
const (
// AttributeTypeAccessories ...
AttributeTypeAccessories AttributeType = "accessories"
// AttributeTypeAge ...
AttributeTypeAge AttributeType = "age"
// AttributeTypeBlur ...
AttributeTypeBlur AttributeType = "blur"
// AttributeTypeEmotion ...
AttributeTypeEmotion AttributeType = "emotion"
// AttributeTypeExposure ...
AttributeTypeExposure AttributeType = "exposure"
// AttributeTypeFacialHair ...
AttributeTypeFacialHair AttributeType = "facialHair"
// AttributeTypeGender ...
AttributeTypeGender AttributeType = "gender"
// AttributeTypeGlasses ...
AttributeTypeGlasses AttributeType = "glasses"
// AttributeTypeHair ...
AttributeTypeHair AttributeType = "hair"
// AttributeTypeHeadPose ...
AttributeTypeHeadPose AttributeType = "headPose"
// AttributeTypeMakeup ...
AttributeTypeMakeup AttributeType = "makeup"
// AttributeTypeNoise ...
AttributeTypeNoise AttributeType = "noise"
// AttributeTypeOcclusion ...
AttributeTypeOcclusion AttributeType = "occlusion"
// AttributeTypeSmile ...
AttributeTypeSmile AttributeType = "smile"
)
// PossibleAttributeTypeValues returns an array of possible values for the AttributeType const type.
func PossibleAttributeTypeValues() []AttributeType {
return []AttributeType{AttributeTypeAccessories, AttributeTypeAge, AttributeTypeBlur, AttributeTypeEmotion, AttributeTypeExposure, AttributeTypeFacialHair, AttributeTypeGender, AttributeTypeGlasses, AttributeTypeHair, AttributeTypeHeadPose, AttributeTypeMakeup, AttributeTypeNoise, AttributeTypeOcclusion, AttributeTypeSmile}
}
// BlurLevel enumerates the values for blur level.
type BlurLevel string
const (
// High ...
High BlurLevel = "High"
// Low ...
Low BlurLevel = "Low"
// Medium ...
Medium BlurLevel = "Medium"
)
// PossibleBlurLevelValues returns an array of possible values for the BlurLevel const type.
func PossibleBlurLevelValues() []BlurLevel {
return []BlurLevel{High, Low, Medium}
}
// DetectionModel enumerates the values for detection model.
type DetectionModel string
const (
// Detection01 ...
Detection01 DetectionModel = "detection_01"
// Detection02 ...
Detection02 DetectionModel = "detection_02"
)
// PossibleDetectionModelValues returns an array of possible values for the DetectionModel const type.
func PossibleDetectionModelValues() []DetectionModel {
return []DetectionModel{Detection01, Detection02}
}
// ExposureLevel enumerates the values for exposure level.
type ExposureLevel string
const (
// GoodExposure ...
GoodExposure ExposureLevel = "GoodExposure"
// OverExposure ...
OverExposure ExposureLevel = "OverExposure"
// UnderExposure ...
UnderExposure ExposureLevel = "UnderExposure"
)
// PossibleExposureLevelValues returns an array of possible values for the ExposureLevel const type.
func PossibleExposureLevelValues() []ExposureLevel {
return []ExposureLevel{GoodExposure, OverExposure, UnderExposure}
}
// FindSimilarMatchMode enumerates the values for find similar match mode.
type FindSimilarMatchMode string
const (
// MatchFace ...
MatchFace FindSimilarMatchMode = "matchFace"
// MatchPerson ...
MatchPerson FindSimilarMatchMode = "matchPerson"
)
// PossibleFindSimilarMatchModeValues returns an array of possible values for the FindSimilarMatchMode const type.
func PossibleFindSimilarMatchModeValues() []FindSimilarMatchMode {
return []FindSimilarMatchMode{MatchFace, MatchPerson}
}
// Gender enumerates the values for gender.
type Gender string
const (
// Female ...
Female Gender = "female"
// Male ...
Male Gender = "male"
)
// PossibleGenderValues returns an array of possible values for the Gender const type.
func PossibleGenderValues() []Gender {
return []Gender{Female, Male}
}
// GlassesType enumerates the values for glasses type.
type GlassesType string
const (
// NoGlasses ...
NoGlasses GlassesType = "noGlasses"
// ReadingGlasses ...
ReadingGlasses GlassesType = "readingGlasses"
// Sunglasses ...
Sunglasses GlassesType = "sunglasses"
// SwimmingGoggles ...
SwimmingGoggles GlassesType = "swimmingGoggles"
)
// PossibleGlassesTypeValues returns an array of possible values for the GlassesType const type.
func PossibleGlassesTypeValues() []GlassesType {
return []GlassesType{NoGlasses, ReadingGlasses, Sunglasses, SwimmingGoggles}
}
// HairColorType enumerates the values for hair color type.
type HairColorType string
const (
// Black ...
Black HairColorType = "black"
// Blond ...
Blond HairColorType = "blond"
// Brown ...
Brown HairColorType = "brown"
// Gray ...
Gray HairColorType = "gray"
// Other ...
Other HairColorType = "other"
// Red ...
Red HairColorType = "red"
// Unknown ...
Unknown HairColorType = "unknown"
// White ...
White HairColorType = "white"
)
// PossibleHairColorTypeValues returns an array of possible values for the HairColorType const type.
func PossibleHairColorTypeValues() []HairColorType {
return []HairColorType{Black, Blond, Brown, Gray, Other, Red, Unknown, White}
}
// NoiseLevel enumerates the values for noise level.
type NoiseLevel string
const (
// NoiseLevelHigh ...
NoiseLevelHigh NoiseLevel = "High"
// NoiseLevelLow ...
NoiseLevelLow NoiseLevel = "Low"
// NoiseLevelMedium ...
NoiseLevelMedium NoiseLevel = "Medium"
)
// PossibleNoiseLevelValues returns an array of possible values for the NoiseLevel const type.
func PossibleNoiseLevelValues() []NoiseLevel {
return []NoiseLevel{NoiseLevelHigh, NoiseLevelLow, NoiseLevelMedium}
}
// OperationStatusType enumerates the values for operation status type.
type OperationStatusType string
const (
// Failed ...
Failed OperationStatusType = "failed"
// Notstarted ...
Notstarted OperationStatusType = "notstarted"
// Running ...
Running OperationStatusType = "running"
// Succeeded ...
Succeeded OperationStatusType = "succeeded"
)
// PossibleOperationStatusTypeValues returns an array of possible values for the OperationStatusType const type.
func PossibleOperationStatusTypeValues() []OperationStatusType {
return []OperationStatusType{Failed, Notstarted, Running, Succeeded}
}
// RecognitionModel enumerates the values for recognition model.
type RecognitionModel string
const (
// Recognition01 ...
Recognition01 RecognitionModel = "recognition_01"
// Recognition02 ...
Recognition02 RecognitionModel = "recognition_02"
// Recognition03 ...
Recognition03 RecognitionModel = "recognition_03"
)
// PossibleRecognitionModelValues returns an array of possible values for the RecognitionModel const type.
func PossibleRecognitionModelValues() []RecognitionModel {
return []RecognitionModel{Recognition01, Recognition02, Recognition03}
}
// SnapshotApplyMode enumerates the values for snapshot apply mode.
type SnapshotApplyMode string
const (
// CreateNew ...
CreateNew SnapshotApplyMode = "CreateNew"
)
// PossibleSnapshotApplyModeValues returns an array of possible values for the SnapshotApplyMode const type.
func PossibleSnapshotApplyModeValues() []SnapshotApplyMode {
return []SnapshotApplyMode{CreateNew}
}
// SnapshotObjectType enumerates the values for snapshot object type.
type SnapshotObjectType string
const (
// SnapshotObjectTypeFaceList ...
SnapshotObjectTypeFaceList SnapshotObjectType = "FaceList"
// SnapshotObjectTypeLargeFaceList ...
SnapshotObjectTypeLargeFaceList SnapshotObjectType = "LargeFaceList"
// SnapshotObjectTypeLargePersonGroup ...
SnapshotObjectTypeLargePersonGroup SnapshotObjectType = "LargePersonGroup"
// SnapshotObjectTypePersonGroup ...
SnapshotObjectTypePersonGroup SnapshotObjectType = "PersonGroup"
)
// PossibleSnapshotObjectTypeValues returns an array of possible values for the SnapshotObjectType const type.
func PossibleSnapshotObjectTypeValues() []SnapshotObjectType {
return []SnapshotObjectType{SnapshotObjectTypeFaceList, SnapshotObjectTypeLargeFaceList, SnapshotObjectTypeLargePersonGroup, SnapshotObjectTypePersonGroup}
}
// TrainingStatusType enumerates the values for training status type.
type TrainingStatusType string
const (
// TrainingStatusTypeFailed ...
TrainingStatusTypeFailed TrainingStatusType = "failed"
// TrainingStatusTypeNonstarted ...
TrainingStatusTypeNonstarted TrainingStatusType = "nonstarted"
// TrainingStatusTypeRunning ...
TrainingStatusTypeRunning TrainingStatusType = "running"
// TrainingStatusTypeSucceeded ...
TrainingStatusTypeSucceeded TrainingStatusType = "succeeded"
)
// PossibleTrainingStatusTypeValues returns an array of possible values for the TrainingStatusType const type.
func PossibleTrainingStatusTypeValues() []TrainingStatusType {
return []TrainingStatusType{TrainingStatusTypeFailed, TrainingStatusTypeNonstarted, TrainingStatusTypeRunning, TrainingStatusTypeSucceeded}
}