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PerformanceLevelUnit.cs
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PerformanceLevelUnit.cs
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// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License.
// <auto-generated/>
#nullable disable
using System;
using System.ComponentModel;
namespace Azure.ResourceManager.Sql.Models
{
/// <summary> Unit type used to measure performance level. </summary>
public readonly partial struct PerformanceLevelUnit : IEquatable<PerformanceLevelUnit>
{
private readonly string _value;
/// <summary> Initializes a new instance of <see cref="PerformanceLevelUnit"/>. </summary>
/// <exception cref="ArgumentNullException"> <paramref name="value"/> is null. </exception>
public PerformanceLevelUnit(string value)
{
_value = value ?? throw new ArgumentNullException(nameof(value));
}
private const string DtuValue = "DTU";
private const string VCoresValue = "VCores";
/// <summary> DTU. </summary>
public static PerformanceLevelUnit Dtu { get; } = new PerformanceLevelUnit(DtuValue);
/// <summary> VCores. </summary>
public static PerformanceLevelUnit VCores { get; } = new PerformanceLevelUnit(VCoresValue);
/// <summary> Determines if two <see cref="PerformanceLevelUnit"/> values are the same. </summary>
public static bool operator ==(PerformanceLevelUnit left, PerformanceLevelUnit right) => left.Equals(right);
/// <summary> Determines if two <see cref="PerformanceLevelUnit"/> values are not the same. </summary>
public static bool operator !=(PerformanceLevelUnit left, PerformanceLevelUnit right) => !left.Equals(right);
/// <summary> Converts a string to a <see cref="PerformanceLevelUnit"/>. </summary>
public static implicit operator PerformanceLevelUnit(string value) => new PerformanceLevelUnit(value);
/// <inheritdoc />
[EditorBrowsable(EditorBrowsableState.Never)]
public override bool Equals(object obj) => obj is PerformanceLevelUnit other && Equals(other);
/// <inheritdoc />
public bool Equals(PerformanceLevelUnit other) => string.Equals(_value, other._value, StringComparison.InvariantCultureIgnoreCase);
/// <inheritdoc />
[EditorBrowsable(EditorBrowsableState.Never)]
public override int GetHashCode() => _value?.GetHashCode() ?? 0;
/// <inheritdoc />
public override string ToString() => _value;
}
}