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SyncGroupState.cs
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SyncGroupState.cs
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// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License.
// <auto-generated/>
#nullable disable
using System;
using System.ComponentModel;
namespace Azure.ResourceManager.Sql.Models
{
/// <summary> Sync state of the sync group. </summary>
public readonly partial struct SyncGroupState : IEquatable<SyncGroupState>
{
private readonly string _value;
/// <summary> Initializes a new instance of <see cref="SyncGroupState"/>. </summary>
/// <exception cref="ArgumentNullException"> <paramref name="value"/> is null. </exception>
public SyncGroupState(string value)
{
_value = value ?? throw new ArgumentNullException(nameof(value));
}
private const string NotReadyValue = "NotReady";
private const string ErrorValue = "Error";
private const string WarningValue = "Warning";
private const string ProgressingValue = "Progressing";
private const string GoodValue = "Good";
/// <summary> NotReady. </summary>
public static SyncGroupState NotReady { get; } = new SyncGroupState(NotReadyValue);
/// <summary> Error. </summary>
public static SyncGroupState Error { get; } = new SyncGroupState(ErrorValue);
/// <summary> Warning. </summary>
public static SyncGroupState Warning { get; } = new SyncGroupState(WarningValue);
/// <summary> Progressing. </summary>
public static SyncGroupState Progressing { get; } = new SyncGroupState(ProgressingValue);
/// <summary> Good. </summary>
public static SyncGroupState Good { get; } = new SyncGroupState(GoodValue);
/// <summary> Determines if two <see cref="SyncGroupState"/> values are the same. </summary>
public static bool operator ==(SyncGroupState left, SyncGroupState right) => left.Equals(right);
/// <summary> Determines if two <see cref="SyncGroupState"/> values are not the same. </summary>
public static bool operator !=(SyncGroupState left, SyncGroupState right) => !left.Equals(right);
/// <summary> Converts a string to a <see cref="SyncGroupState"/>. </summary>
public static implicit operator SyncGroupState(string value) => new SyncGroupState(value);
/// <inheritdoc />
[EditorBrowsable(EditorBrowsableState.Never)]
public override bool Equals(object obj) => obj is SyncGroupState other && Equals(other);
/// <inheritdoc />
public bool Equals(SyncGroupState other) => string.Equals(_value, other._value, StringComparison.InvariantCultureIgnoreCase);
/// <inheritdoc />
[EditorBrowsable(EditorBrowsableState.Never)]
public override int GetHashCode() => _value?.GetHashCode() ?? 0;
/// <inheritdoc />
public override string ToString() => _value;
}
}