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SaberFactions + Crowbar #116

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RandomUser4510 opened this issue Jul 4, 2022 · 14 comments
Closed

SaberFactions + Crowbar #116

RandomUser4510 opened this issue Jul 4, 2022 · 14 comments
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✔️ Confirmed Confirmed bugs that can be replicated 🔧 Potential fix A potential fix was already submitted

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@RandomUser4510
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Minecraft's Version

Purpur 1.17.1 (Lattest) (https://purpurmc.org/downloads/1.17.1)

Plugin's Version

Lattest Stable Version (2.13.0)

Describe the bug

In SaberFactions there is an option that: "You can't mine spawners if an enemy player is close to you"...
I happen to be able to remove spawners with Crowbar, however, it's a bit buggy, because instead of removing them all, it removes everything and just leave one + And the ones you remove are not dropped or anything like that... They simply disappear, and only one spawner is left on the ground.

To Reproduce

==================================================

INSTALATION:

  1. Install Saber Factions. (https://www.spigotmc.org/resources/saberfactions-1-8-1-19-x-discord-saber-pw-the-complete-factions-solution.69771/)

  2. Install lattest WildTools Stable Version.

  3. In the folder -> Plugin / Factions
    /
    corex / corex.yml CHANGE Enemy-Spawner-Mine TO TRUE.

  4. In the same folder, change " | AntiSpawnerMine | " to a high number.

  5. Start the server.

==================================================

REPRODUCTION:

  1. In an area make /f claim.
  2. Place, for example, 10 spawners.
  3. Open a secondary minecraft account.
  4. It's close to your claim / main account.
  5. With a pickaxe mine the spawners (Can be with / without silktouch.)
  • As an enemy is next to you, it is supposed to appear a message e in the chat saying that you can't mine the spawners, and no spawn is removed... *!
  1. You take a crowbar, and you will see that three things will happen.
  • 1st Thing - Spawners are "mined".
  • 2nd Thing - Spawners just disappear... (they don't drop or go into the inventory)
  • 3rd Thing - There's only one spawner on the ground... Of the 10, 1 will be on the ground.

==================================================

Screenshot_1
![Screenshot_2](https://user-images.githubusercontent.com/106982801/177206168-da38ab82-cff1-46a1-92d4-43c0fda471b4.pn
Screenshot_3
g)

==================================================

Additional Information

I would like you to make it so that if an enemy is close in that certain radius, you can't use the crowbar... And a message appears in the chat saying that you have enemies nearby.

@RandomUser4510 RandomUser4510 added the Pending Pending reports to be investigated label Jul 4, 2022
@OmerBenGera
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Add SaberFactions (or however the plugin is called in /pl) to the claiming-plugins list.
lmk if it helps

@RandomUser4510
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Noup. Still not working. Same problem

@RandomUser4510
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I think the best way to fix it is to make it so that if an enemy is close to you X radius, you can't use the crowbar.

@OmerBenGera
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OmerBenGera commented Jul 5, 2022

Show me how you added it to your config file.
Also, did you restart after you applied your changes?

@RandomUser4510
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https://pastebin.com/WMWCSvN2

I put it in two ways, since my /pl shows "Factions" (maybe because I renamed the jar) and I put SaberFactions which is what the plugin is called

@OmerBenGera
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It should be "Factions" and only under the claiming-plugins.
Check if it helps, if not - I will look into it.

@RandomUser4510
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Noup. Nothing

@OmerBenGera
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Noup. Nothing

I see.
I will look into it

@RandomUser4510
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Please!
Maybe if you implement it the way I told you... If an enemy is in a certain radius, the crowbar doesn't work.
How long do you think it takes to do this?

@RandomUser4510
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Any news????????

@RandomUser4510
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Noup. Nothing

I see. I will look into it

So?

@OmerBenGera
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Noup. Nothing

I see. I will look into it

So?

Stop bumping the issue, be patient.
I will look into it when I have the time.

@OmerBenGera
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Should be fixed in latest dev build.
Let me know if it works now

Make sure you have 'Factions' added to the claiming-plugins list

@OmerBenGera OmerBenGera added 🔧 Potential fix A potential fix was already submitted ✔️ Confirmed Confirmed bugs that can be replicated and removed Pending Pending reports to be investigated labels Jul 7, 2022
@OmerBenGera
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Closing this
If it still occurs, lmk

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