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The concept of “Corrector Cat” follows the idea of constructivist learning. The player must develop an own perspective on reading fluency by distinguishing between fluent and non-fluent reading. The game is based on a learning by teaching approach. The main goal is to identify and classify mistakes which are made while reading out loud.

The player reads and simultaneously listens to a text, which is shown on the screen. The text, which is read aloud features reading mistakes. Those mistakes are played randomly between passages of fluent reading. The player must recognize the mistake and in addition, he must classify it by selecting one out of various types. For every correctly found mistake, the player gains points as well as for classifying them.

Only a few texts are available at the beginning of the game. By collecting points, the player can unlock more stories with different lengths and levels of difficulties. After finishing a story, the player must complete a short questionnaire. It includes questions about the content of the presented story. By answering the questions correctly, the player also gets points.

“Corrector Cat” is a single-player-game, which should lead to an individual and autonomous way of improving reading fluency. With the help of this concept the reader should develop a mental model of fluent reading. At the moment German- and English stories are available in the game. Furthermore, the implementation of other languages is preferable.

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If you have questions, contact johannes.franzen@hsrw.org

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