Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
- client: Hook up the XML portion of the Intel GPU detection code so
the server scheduler knows about it. - client: Print out the peak flops for the Intel GPU, the regular OpenCL descriptions do not show peak flops.
- Loading branch information
Showing
14 changed files
with
190 additions
and
41 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,50 @@ | ||
// This file is part of BOINC. | ||
// http://boinc.berkeley.edu | ||
// Copyright (C) 2012 University of California | ||
// | ||
// BOINC is free software; you can redistribute it and/or modify it | ||
// under the terms of the GNU Lesser General Public License | ||
// as published by the Free Software Foundation, | ||
// either version 3 of the License, or (at your option) any later version. | ||
// | ||
// BOINC is distributed in the hope that it will be useful, | ||
// but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. | ||
// See the GNU Lesser General Public License for more details. | ||
// | ||
// You should have received a copy of the GNU Lesser General Public License | ||
// along with BOINC. If not, see <http://www.gnu.org/licenses/>. | ||
|
||
// Detection of Intel GPUs | ||
// | ||
|
||
#ifdef _WIN32 | ||
#include "boinc_win.h" | ||
#else | ||
#ifdef __APPLE__ | ||
// Suppress obsolete warning when building for OS 10.3.9 | ||
#define DLOPEN_NO_WARN | ||
#include <mach-o/dyld.h> | ||
#endif | ||
#include "config.h" | ||
#include <dlfcn.h> | ||
#endif | ||
|
||
#include <vector> | ||
#include <string> | ||
|
||
using std::vector; | ||
using std::string; | ||
|
||
#include "coproc.h" | ||
#include "util.h" | ||
|
||
#include "client_msgs.h" | ||
#include "gpu_detect.h" | ||
|
||
void COPROC_INTEL::get( | ||
bool, | ||
vector<string>&, | ||
vector<int>& | ||
) { | ||
} |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Oops, something went wrong.