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🎓 MSc Robotics, Cognition, Intelligence @ TU Munich

🎓 BSc Media Informatics @ Bauhaus University Weimar

My interest is in extending capabilities of reason with computers. My academic interest is Spiking Neural Networks. I did some game development in my early years.

More about my thoughts on my blog.



  1. Reinforcement learning framework for spiking neural network actors with R-STDP for the master's thesis "Training Spiking Neural Networks with Reinforcement Learning".

    Python 1

  2. Isometric game engine. Open world, block/voxel based and sprite rendering.

    Java 75 23

  3. Forked from amirothman/genre-erkennung-pipeline

    A tool to detect the music genre using machine learning with keras.

    Python 2

  4. Tool to visualize movement path+timestamp data (time series) in 3d (VR)


  5. "Artus Puzzle", "Affenspiel", "Hexenspiel", "Legespiel" Solver written for my "Facharbeit"


  6. Repository of the CaVol software

    C++ 2 1

1,356 contributions in the last year

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Contribution activity

October 2020

Created an issue in BSVogler/music-genre-recognition-pipeline that received 1 comment

Reevaluate 30s split

There might be no need to split files in 30s chunks. This was introduced because of the high memory footprint of Sonic Annotator when extracting.

1 comment
5 contributions in private repositories Oct 2 – Oct 13

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