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Version update 6.27.1
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Babylon.js Platform committed Oct 28, 2023
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151 changes: 84 additions & 67 deletions .build/changelog.json
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{
"fromTag": "6.26.0",
"fromTag": "6.27.0",
"changelog": {
"6.26.0": [
"6.27.1": [
{
"pr": "14467",
"title": "Fix transform node world space rotation when parent has negative world matrix determinant",
"description": "https://forum.babylonjs.com/t/unexpected-behaviour-when-rotating-a-mesh-in-world-space/43298/8\r\n\r\nPlayground to try out: https://playground.babylonjs.com/#2GVE4L#40 (both buttons should rotate in the same direction)",
"pr": "14473",
"title": "Fix gltf validator url",
"description": null,
"author": {
"name": "sebavan",
"url": "https://github.com/sebavan"
},
"files": [
"packages/dev/core/src/Meshes/transformNode.ts"
"packages/dev/loaders/src/glTF/glTFValidation.ts"
],
"tags": [
"bug",
"rendering engine"
]
},
{
"pr": "14465",
"title": "fix: missing export for public property type",
"description": "I'm unable to build my project with the missing type.\r\nhttps://forum.babylonjs.com/t/public-property-type-not-exported/45169/5",
"author": {
"name": "brianzinn",
"url": "https://github.com/brianzinn"
},
"files": [
"packages/dev/core/src/Cameras/camera.ts"
],
"tags": []
},
{
"pr": "14463",
"title": "CreateScreenshotUsingRenderTarget: Render to texture only when texture and camera are ready",
"description": "See https://forum.babylonjs.com/t/screenshot-with-post-process-not-includes-meshes/45168\r\n\r\nChecking `camera.isReady(true)` make sure that post-processes are ready before going on.",
"author": {
"name": "Popov72",
"url": "https://github.com/Popov72"
},
"files": [
"packages/dev/core/src/Misc/screenshotTools.ts"
],
"tags": [
"bug",
"rendering engine"
]
},
{
"pr": "14460",
"title": "GRL - instancing support",
"description": null,
"author": {
"name": "RolandCsibrei",
"url": "https://github.com/RolandCsibrei"
},
"files": [
"packages/dev/core/src/Materials/GreasedLine/greasedLinePluginMaterial.ts",
"packages/dev/core/src/Materials/GreasedLine/greasedLineSimpleMaterial.ts",
"packages/dev/core/src/Shaders/greasedLine.vertex.fx"
],
"tags": []
},
{
"pr": "14457",
"title": "Function to add element and all its children to AssetContainer",
"description": "Fixes https://github.com/BabylonJS/ThePirateCove/issues/663\r\n\r\nThe function `addAllAssetsToContainer` receives a Node as argument and adds that node and all its children and derived elements (such as materials and skeletons) to an asset container. It is intended to work as a utility function used after loading a mesh with AssetsManager, for example. Usage example on: #TLFUIB#1",
"author": {
"name": "carolhmj",
"url": "https://github.com/carolhmj"
},
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"packages/dev/core/src/assetContainer.ts"
],
"tags": [
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"skip changelog"
]
}
],
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]
}
],
"6.26.0": [
{
"pr": "14467",
"title": "Fix transform node world space rotation when parent has negative world matrix determinant",
"description": "https://forum.babylonjs.com/t/unexpected-behaviour-when-rotating-a-mesh-in-world-space/43298/8\r\n\r\nPlayground to try out: https://playground.babylonjs.com/#2GVE4L#40 (both buttons should rotate in the same direction)",
"author": {
"name": "sebavan",
"url": "https://github.com/sebavan"
},
"files": [
"packages/dev/core/src/Meshes/transformNode.ts"
],
"tags": [
"bug",
"rendering engine"
]
},
{
"pr": "14465",
"title": "fix: missing export for public property type",
"description": "I'm unable to build my project with the missing type.\r\nhttps://forum.babylonjs.com/t/public-property-type-not-exported/45169/5",
"author": {
"name": "brianzinn",
"url": "https://github.com/brianzinn"
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"files": [
"packages/dev/core/src/Cameras/camera.ts"
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"tags": []
},
{
"pr": "14463",
"title": "CreateScreenshotUsingRenderTarget: Render to texture only when texture and camera are ready",
"description": "See https://forum.babylonjs.com/t/screenshot-with-post-process-not-includes-meshes/45168\r\n\r\nChecking `camera.isReady(true)` make sure that post-processes are ready before going on.",
"author": {
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},
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"packages/dev/core/src/Misc/screenshotTools.ts"
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"tags": [
"bug",
"rendering engine"
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{
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"description": null,
"author": {
"name": "RolandCsibrei",
"url": "https://github.com/RolandCsibrei"
},
"files": [
"packages/dev/core/src/Materials/GreasedLine/greasedLinePluginMaterial.ts",
"packages/dev/core/src/Materials/GreasedLine/greasedLineSimpleMaterial.ts",
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],
"tags": []
},
{
"pr": "14457",
"title": "Function to add element and all its children to AssetContainer",
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"author": {
"name": "carolhmj",
"url": "https://github.com/carolhmj"
},
"files": [
"packages/dev/core/src/assetContainer.ts"
],
"tags": [
"enhancement"
]
}
],
"6.25.1": [
{
"pr": "14464",
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5 changes: 5 additions & 0 deletions CHANGELOG.md
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# Changelog

## 6.27.1

### Loaders


## 6.27.0

### Core
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