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It would be useful to be able to pull the min and max values from positional values of vertices of a mesh.
This could be useful in cases where you want to preserve the geometry's shape relative to itself, but morph it in new ways.
The text was updated successfully, but these errors were encountered:
Fix #14295
b638774
5cd5335
deltakosh
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It would be useful to be able to pull the min and max values from positional values of vertices of a mesh.
This could be useful in cases where you want to preserve the geometry's shape relative to itself, but morph it in new ways.
The text was updated successfully, but these errors were encountered: