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Stereoscopic cameras render the scene incorrectly #8000
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Is it possible this change has broken the interlaced stereoscopic view ( Client workaround for vertical interlacing seems to be:
But this seems like it should be patched back in as a post-processor in Let me know your thoughts.. Happy to submit a PR if needed. Thanks! |
Hi @foxxyz - this is more than possible :-) We just want to be sure that the window ratio pre and post resizing stays correct. If you want to open a new issue for this, or even submit a PR with a fix - please go right ahead. Make sure to reference this PR (and me if you want me to review it). |
…_MODE_STEREOSCOPIC_INTERLACED` not working (BabylonJS#8000, BabylonJS#7425)
Hi @RaananW The correct method is called Off-Axis projection, which can be achieved via camera matrix manipulation (shifting the virtual sensor on its x-axis) or viewport cropping. I would be very happy to help with the mathematics / logic and with testing (but not with code, I'm not a programmer). It would also be very nice if the
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Here is a very comprehensive text about the topic: |
When rendering the scene using a stereoscopic camera (side by side or over-under, the scene renders incorrectly.
The current behavior:
The expected behavior:
The text was updated successfully, but these errors were encountered: