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Device Orientation Cameras #1142

Merged
merged 7 commits into from
May 18, 2016
Merged

Device Orientation Cameras #1142

merged 7 commits into from
May 18, 2016

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RaananW
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@RaananW RaananW commented May 18, 2016

Fixing the device-orientation cameras (both VR and non-VR one).
Up-Vector is now recalculated using the quaternion.

Target camera now has a quaternion that acts the same as a mesh's rotationQuaternion - if it is defined it will be used, and if not the Vector3 rotation will be used.

With great thanks to Neo-Pangea.

@deltakosh
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Why deleting Autodesk dll :) ?

@RaananW
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RaananW commented May 18, 2016

Now that is interesting :)
It came from the merge, Let me look into that.

@RaananW
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RaananW commented May 18, 2016

The DLL is being ignored for some reason, had to force-add it. I can't find the gitignore line that does it, but it should be fine now.

@Temechon
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Super mega cool :)

@NeoHoffa
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You guys are pretty swell!!!

@deltakosh deltakosh merged commit 645060b into BabylonJS:master May 18, 2016
@RaananW RaananW deleted the orientation-fix branch May 25, 2016 17:38
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4 participants