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Mesh: Add forceWorldMatrixInstancedBufferUpdate property #13282

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merged 1 commit into from
Nov 24, 2022
Merged

Mesh: Add forceWorldMatrixInstancedBufferUpdate property #13282

merged 1 commit into from
Nov 24, 2022

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Popov72
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@Popov72 Popov72 commented Nov 24, 2022

See https://forum.babylonjs.com/t/webgpu-instancing-does-not-render/31622/4

Instead of creating a new method I have added a boolean that forces updating the matrix buffer even in frozen mode.

Fix #12780

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Please make sure to label your PR with "bug", "new feature" or "breaking change" label(s).
To prevent this PR from going to the changelog marked it with the "skip changelog" label.

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@sebavan sebavan merged commit 359dcef into BabylonJS:master Nov 24, 2022
RaananW pushed a commit that referenced this pull request Dec 9, 2022
Mesh: Add forceWorldMatrixInstancedBufferUpdate property
Former-commit-id: f00af8a3c037622bbbba2e0ad77284a752218196
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Add method to update matrices directly even when in frozen mode
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