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Fixing errors when compiling UMD types #15092
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Please make sure to label your PR with "bug", "new feature" or "breaking change" label(s). |
Snapshot stored with reference name: Test environment: To test a playground add it to the URL, for example: https://babylonsnapshots.z22.web.core.windows.net/refs/pull/15092/merge/index.html#WGZLGJ#4600 Links to test babylon tools with this snapshot: https://playground.babylonjs.com/?snapshot=refs/pull/15092/merge To test the snapshot in the playground with a playground ID add it after the snapshot query string: https://playground.babylonjs.com/?snapshot=refs/pull/15092/merge#BCU1XR#0 |
Adding a test so it won't happen again |
Visualization tests for WebGPU (Experimental) |
WebGL2 visualization test reporter: |
@deltakosh - I made some rename changes to the shares ui components library to avoid duplication, otherwise inspector, nme, nge declarations were failing standard tsc call. Want to review this again? |
Visualization tests for WebGPU (Experimental) |
This will fix the issue found on thursday (preventing ts playgrounds from running)