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5.13.0

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@bjsplat bjsplat released this 30 Jun 07:36
· 5889 commits to master since this release

Changes:

  • #12694: Only export material from mesh with geometry
  • #12695: Fix skeleton update cache
  • #12693: Added code to track buttons pressed while meta key is active on MacOS
  • #12690: Fix serialization when objects have InstancedMesh parents
  • #12692: Save the texture url in the name so its not overwritten on render.
  • #12681: Turning on two eslint rules
  • #12684: Fix issue with glTF skin node/mesh metadata
  • #12688: Fix parallaxOcclusion not being reset
  • #12673: Move Node Graph System out of NME
  • #12685: Add support for clip planes to the depth renderer
See More
  • #12682: Wrong rotation offset camera correction
  • #12675: Add support for more depth stencil formats.
  • #12680: [Build] Load shared-ui-components from src and not dist
  • #12679: Revert "Add warning to Bounding Box Gizmo (#12551)"
  • #12551: Add warning to Bounding Box Gizmo
  • #12674: createTexture onLoad callback passes the texture as arguments
  • #12676: Fix GL error originating from createDepthStencilTexture on WebGL1.
  • #12677: Fix pointer up event on leave canvas

This list of changes was auto generated.