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Fix two bugs with secondary hovering #129

Merged
merged 1 commit into from
Mar 19, 2023
Merged

Fix two bugs with secondary hovering #129

merged 1 commit into from
Mar 19, 2023

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Baezon
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@Baezon Baezon commented Mar 19, 2023

Either just primary points, just secondary points, or both could be selected, and all 3 cases need to be handled. The WeaponTreeValue::SecBankPoint(bank_idx - primary_banks, point_idx)))) case is only necessary if both are displayed, where the secondary bank indices are appended after the primary ones, otherwise the bank index should be used as is. Also for lollipop hovering purposes, the 3 cases also have to be separated. Can't hover things that aren't being displayed.

@Baezon Baezon added the fix fixes a bug or bad behavior label Mar 19, 2023
@Baezon Baezon merged commit d647724 into main Mar 19, 2023
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