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Releases: Bartz24/FFModdingWPF

0.5.0 FF13-2 and LR Randomizers

05 Feb 02:58
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Pre-release

NOTE: These are alpha versions of the randomizers.

SETUP INSTRUCTIONS:

Download the 7z for the desired game at the bottom of the page.
Download Nova Chrysalia from the FF13 modding discord or Nexusmods. Version 1.0.1 of Nova is required.

Make sure Nova has unpacked FF13-2/LR game data and then run the FF13-2/LR Randomizer.

Check the README in the 7z for more detailed instructions.

Allow for 20 GB of space for randomizer.
About an additional 15 GB will be needed for Nova to manage modded files and modpacks can go up to 1 GB in size.

A disclaimer about first time setup for rando and the Nova mod manager:
If you have mods installed replacing vanilla files (like the Imperil drop mod for LR), uninstall those mods before unpacking the game files using Nova. This ensures rando is based on vanilla.

CHANGELOG:
13-2 Changelog:

-Added basic key item, graviton core, some fragments, and wild artefact rando (and gate seals)
-Added Kalavinka to the boss pool
-Item location documentation is now named
-Removed Area Sweep, elemental Blitzes, Waters, and Bar- abilities

LR Changelog:

-Ultimate Lair is now accesible from Day 2 and later (except final day)
-Last Ones (except for final day Last Ones) are now exclusive to Ultimate Lair and normal variants will not go extinct
-Moved most battle shiny drops to the battle itself. These shinies are now 0 gil
-Ultimate Lair can now have key items
-Skeletons in the Closet, Free Will, and bosses can now have key items
-Removed the 'Drops' hint location/category. Moved these to their more accurate location
-Split the Ultimate Lair & Final Day location to 2 new locations: Ultimate Lair, and Final Day
-Added basic encounter documentation
-Maybe fixed Chaos Bahamut?
-Removed multi-part/phase enemies from very large encounters

0.4.7 FF13-2 and LR Randomizers

30 Jan 14:10
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Pre-release

NOTE: These are alpha versions of the randomizers.

SETUP INSTRUCTIONS:

Download the 7z for the desired game at the bottom of the page.
Download Nova Chrysalia from the FF13 modding discord or Nexusmods. Version 1.0.1 of Nova is required.

Make sure Nova has unpacked FF13-2/LR game data and then run the FF13-2/LR Randomizer.

Check the README in the 7z for more detailed instructions.

Allow for 20 GB of space for randomizer.
About an additional 15 GB will be needed for Nova to manage modded files and modpacks can go up to 1 GB in size.

A disclaimer about first time setup for rando and the Nova mod manager:
If you have mods installed replacing vanilla files (like the Imperil drop mod for LR), uninstall those mods before unpacking the game files using Nova. This ensures rando is based on vanilla.

CHANGELOG:
13-2 Changelog:

-Fixed some non-randoed bosses being empty/not working
-Removed TP passives and added Haste, Water, Watera, Waterga
-Removed Beach Caius from pool as his location breaks other Caiuses

LR Changelog:

-Added garb specific fanfares to music pool as separate flag
-Lowered the chance of negative stats significantly to more closely match vanilla
-CoP will be randomly be forced to have less items to vary up some seeds
-Lowered Zaltys+/++ HP and increased Zaltys++ STR/MAG slightly
-Cleaned up longer item location names
-Fixed A Rose by Another Name, A Man for a Chocobo Girl requirements
-Fixed broken 3-1/5-1 hints again
-Fixed UI typos

0.4.6 FF13-2 and LR Randomizers

12 Jan 20:12
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Pre-release

NOTE: These are alpha versions of the randomizers.

SETUP INSTRUCTIONS:

Download the 7z for the desired game at the bottom of the page.
Download Nova Chrysalia from the FF13 modding discord or Nexusmods. Version 1.0.1 of Nova is required.

Make sure Nova has unpacked FF13-2/LR game data and then run the FF13-2/LR Randomizer.

Check the README in the 7z for more detailed instructions.

Allow for 20 GB of space for randomizer.
About an additional 15 GB will be needed for Nova to manage modded files and modpacks can go up to 1 GB in size.

A disclaimer about first time setup for rando and the Nova mod manager:
If you have mods installed replacing vanilla files (like the Imperil drop mod for LR), uninstall those mods before unpacking the game files using Nova. This ensures rando is based on vanilla.

CHANGELOG:
13-2 Changelog:

-Fixed manually setting the 13-2 path not working correctly
-Improved and maybe fixed wild artefact logic
-Added Historia Crux documentation

LR Changelog:

-Fixed manually setting the LR path not working correctly

0.4.5 FF13-2 and LR Randomizers

12 Jan 01:09
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Pre-release

NOTE: These are alpha versions of the randomizers.

SETUP INSTRUCTIONS:

Download the 7z for the desired game at the bottom of the page.
Download Nova Chrysalia from the FF13 modding discord or Nexusmods. Version 1.0.1 of Nova is required.

Make sure Nova has unpacked FF13-2/LR game data and then run the FF13-2/LR Randomizer.

Check the README in the 7z for more detailed instructions.

Allow for 20 GB of space for randomizer.
About an additional 15 GB will be needed for Nova to manage modded files and modpacks can go up to 1 GB in size.

A disclaimer about first time setup for rando and the Nova mod manager:
If you have mods installed replacing vanilla files (like the Imperil drop mod for LR), uninstall those mods before unpacking the game files using Nova. This ensures rando is based on vanilla.

CHANGELOG:
13-2 Changelog:

-Added crystarium ability rando
-Added flag for initial CP up to 10000
-Encounters limited to max 4 in size (can be turned off with a flag)
-Fixed more Academia 400 empty encounters (I know I'm still missing one)
-Removed Chaos Bahamut and Long Gui from pools
-Lowered Beach Caius strength and magic from 30% -> 20%

LR Changelog:

-Fixed What's in a Brew requirements
-Fixed 6 EP chests not checking EP requirements
-Fixed 0 ATB costs
-Moved Curaga hint location from Yusnaan to Ark
-Removed Escape from EP cost rando
-Removed recovery items from battle rewards
-Removed broken Critical passives and the Tithed Bravery disguised as Tithed Vigilance
-2 Set fight encounter size forced to 2 enemies

0.4.4 FF13-2 and LR Randomizers

03 Jan 22:23
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Pre-release

NOTE: These are alpha versions of the randomizers.

SETUP INSTRUCTIONS:

Download the 7z for the desired game at the bottom of the page.
Download Nova Chrysalia from the FF13 modding discord or Nexusmods. Version 1.0.1 of Nova is required.

Make sure Nova has unpacked FF13-2/LR game data and then run the FF13-2/LR Randomizer.

Check the README in the 7z for more detailed instructions.

Allow for 20 GB of space for randomizer.
About an additional 15 GB will be needed for Nova to manage modded files and modpacks can go up to 1 GB in size.

A disclaimer about first time setup for rando and the Nova mod manager:
If you have mods installed replacing vanilla files (like the Imperil drop mod for LR), uninstall those mods before unpacking the game files using Nova. This ensures rando is based on vanilla.

CHANGELOG:
13-2 Changelog:

-Added boss shuffle for many story, paradox, and DLC bosses
-Added Clash on the Big Bridge and FF13's opening movie themes to music pool
-Limited variety in more Academia 400 fights
-Fixed at least some of random program crashes/errors

LR Changelog:

-Split key item flags into Main Story, Side Quest, and CoP flags and hints
-Added flag to place hints for items at hints of lower depth
-Fixed Snow++ at Snow+ location
-Fixed upgrade garb in Day 1 chests
-Adjusted item placement to be more likely to place some early key items to start chains
-Fixed 2-1,3-1, and 5-6 hints
-Fixed Fresh Fertilizer CoP quest not requiring Gysahl Greens
-Fixed at least some of random program crashes/errors

0.4.3 FF13-2 and LR Randomizers

01 Jan 15:37
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Pre-release

NOTE: These are alpha versions of the randomizers.

SETUP INSTRUCTIONS:

Download the 7z for the desired game at the bottom of the page.
Download Nova Chrysalia from the FF13 modding discord or Nexusmods. Version 1.0.1 of Nova is required.

Make sure Nova has unpacked FF13-2/LR game data and then run the FF13-2/LR Randomizer.

Check the README in the 7z for more detailed instructions.

Allow for 20 GB of space for randomizer.
About an additional 15 GB will be needed for Nova to manage modded files and modpacks can go up to 1 GB in size.

A disclaimer about first time setup for rando and the Nova mod manager:
If you have mods installed replacing vanilla files (like the Imperil drop mod for LR), uninstall those mods before unpacking the game files using Nova. This ensures rando is based on vanilla.

CHANGELOG:
13-2 Changelog:

-Added option to force Bodhum and Bresha start for branching options
-Added Yomi to the pool
-Limited max variety in random encounters to 3
-Non-random encounters enemies are one to one for the area to save memory
-Fixed missing/crashing enemies (hopefully) in Academia 400, Augusta 200, Sunleth 300, and Archylte
-Moved Hoplite up a rank to remove from beach fights
-Removed Serendipity from the pool to remove hidden/early unlocks

LR Changelog:

-Item placement chains adjusted to have more weight
-Removed gyshal green requirement on 3-1 hint
-Removed 5-6 from hints temporarily
-Fixed Seedhunter Card location allowing gil and EP abilities

0.4.2 FF13-2 and LR Randomizers

31 Dec 01:42
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Pre-release

NOTE: These are alpha versions of the randomizers.

SETUP INSTRUCTIONS:

Download the 7z for the desired game at the bottom of the page.
Download Nova Chrysalia from the FF13 modding discord or Nexusmods. Version 1.0.1 of Nova is required.

Make sure Nova has unpacked FF13-2/LR game data and then run the FF13-2/LR Randomizer.

Check the README in the 7z for more detailed instructions.

Allow for 20 GB of space for randomizer.
About an additional 15 GB will be needed for Nova to manage modded files and modpacks can go up to 1 GB in size.

A disclaimer about first time setup for rando and the Nova mod manager:
If you have mods installed replacing vanilla files (like the Imperil drop mod for LR), uninstall those mods before unpacking the game files using Nova. This ensures rando is based on vanilla.

CHANGELOG:
13-2 Changelog:

-Added default paradigms
-Added treasure rando flag (non key/important items)
-Added barebone treasure and encounter documentation
-New Bodhum beach battles limited to easy New Bodhum and easy Bresha enemies
-Fixed first New Bodhum battle missing enemies if cutscene isn't skipped
-Fixed miniflan battles missing enemies
-Removed Silver/Golden Chocobo from enemy pool
-Added check for 13-2 path before generating modpack

LR Changelog:

-Added documentation for boss locations
-Added check for LR path before generating modpack

0.4.1 FF13-2 and LR Randomizers

30 Dec 13:40
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Pre-release

NOTE: These are alpha versions of the randomizers.

SETUP INSTRUCTIONS:

Download the 7z for the desired game at the bottom of the page.
Download Nova Chrysalia from the FF13 modding discord or Nexusmods. Version 1.0.1 of Nova is required.

Make sure Nova has unpacked FF13-2/LR game data and then run the FF13-2/LR Randomizer.

Check the README in the 7z for more detailed instructions.

Allow for 20 GB of space for randomizer.
About an additional 15 GB will be needed for Nova to manage modded files and modpacks can go up to 1 GB in size.

A disclaimer about first time setup for rando and the Nova mod manager:
If you have mods installed replacing vanilla files (like the Imperil drop mod for LR), uninstall those mods before unpacking the game files using Nova. This ensures rando is based on vanilla.

CHANGELOG:
13-2 Changelog:

Fixed incorrect goblin ID causing crashes
Fixed New Bodhum tutorial fights missing some enemies

LR Changelog:

None. Still 0.4.0

0.4.0 FF13-2 and LR Randomizers

29 Dec 22:37
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Pre-release

NOTE: These are alpha versions of the randomizers.

SETUP INSTRUCTIONS:

Download the 7z for the desired game at the bottom of the page.
Download Nova Chrysalia from the FF13 modding discord or Nexusmods. Version 1.0.1 of Nova is required.

Make sure Nova has unpacked FF13-2/LR game data and then run the FF13-2/LR Randomizer.

Check the README in the 7z for more detailed instructions.

Allow for 20 GB of space for randomizer.
About an additional 15 GB will be needed for Nova to manage modded files and modpacks can go up to 1 GB in size.

A disclaimer about first time setup for rando and the Nova mod manager:
If you have mods installed replacing vanilla files (like the Imperil drop mod for LR), uninstall those mods before unpacking the game files using Nova. This ensures rando is based on vanilla.

CHANGELOG:
13-2 Changelog:

Flags:
-Randomize Historia Crux
-Force Bodhum 3 AF Start
-Randomize Enemy Locations
-Shuffle Music

Some softlocks are expected as some logic for graviton cores and wild artefacts may have been missed.

LR Changelog:

Added the following key items to the pool:
-Fragment of Kindness
-Seedhunter Membership Card
-Sneaking-In Special Ticket
-Serah's Pendant
-Arithmometer
-Red/Green Carbuncle Doll (both are valid for the quest now)
-Proof of Legendary Title
-Phantom Rose
-Shaolong Gui Shell
-Mandragora Root
-Civet Musk
-Music Satchel
-Talbot's Gratitude
-Service Entrance Key

-Added flags for Randomize buyable ID Card, and Reduce CoP requirements by half
-Added options to the program to create custom presets and export seed settings to a file to share
-Caius in Noel's location is also bugged, renamed Megaflare to Megaflare???
-Fixed logic to have a chance of setting a location to 0 important checks
-Important checks now exclusively include key items and EP abilities and are the only items affected by depth

LR Randomizer 0.3.3

24 Dec 01:25
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LR Randomizer 0.3.3 Pre-release
Pre-release

NOTE: This is an alpha version of the randomizer.

SETUP INSTRUCTIONS:

Download the 7z at the bottom of the page.
Download Nova Chrysalia from the FF13 modding discord or Nexusmods. Version 1.0.1 of Nova is required.

Make sure Nova has unpacked LR game data and then run the LR Randomizer.

Check the README below or in the 7z for more detailed instructions.

Allow for 20 GB of space for randomizer.
About an additional 15 GB will be needed for Nova to manage modded files and modpacks can go up to 1 GB in size.

A disclaimer about first time setup for rando and the Nova mod manager:
If you have mods installed replacing vanilla files (like the Imperil drop mod), uninstall those mods before unpacking the game files using Nova. This ensures rando is based on vanilla.

CHANGELOG:
WARNING: If the LAST previously played rando version was 0.1.0 or lower, you will need to first update Nova to 1.0.1 and do the following!!!
-Make sure Nova is on 1.0.1. Download links for Nova are on the rando github download page.
-Uninstall any mods if any have been installed on Nova 1.0.1.
-Delete Unpacked Game Data for LR (from the first tab of Nova).
-Unpack the data again.

(Ereshkigal shuffling corrupted unpacked data on old versions causing Bhuni to loop. So if you continue getting issues with Bhuni and have NOT done the above this could be the cause)

If you need to view these instructions again, click the Changelog button in the bottom right of rando.

0.3.3 Changelog:

-Added flags to include Chronostasis and Teleport (same as Escape flag)
-Fixed Seeing the Dawn CoP requirements
-Removed Schrodinger from tutorial pool
-Reduced Soul Seed requirements by half (max 50)