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Update README.md
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ajkroeg authored Jul 21, 2023
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Expand Up @@ -389,7 +389,7 @@ Example stat effect added to DNI cockpit given below:

`debilitatedCost` - int, increases healing time required as a factor of pilot having `DEBILITATED` tag

`medtechDebilMultiplier` - float, multiplier for medtech skill divisor of `crippledCost`. E.g. for `debiledCost = 2000`, `MedTechSkill = 10`, and `medtechDebilMultiplier = 0.5`, injury healing cost would be `2000/ (10 * .5)`
`medtechDebilMultiplier` - float, multiplier for medtech skill divisor of `debilitatedCost`. E.g. for `debiledCost = 2000`, `MedTechSkill = 10`, and `medtechDebilMultiplier = 0.5`, injury healing cost would be `2000/ (10 * .5)`

`injuryHealTimeMultiplier` - float, multiplier for vanilla healing time (`severityCost` and `debiledCost` are added after this multiplier)

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