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Police Tonfa - Sec Stun Baton alternative (#10112)
* Farting Adds farting to Bee Station * Revert "Farting" This reverts commit 68de4ce. * Adds Wooden Baton Adds a wooden baton. Included in sectech vendor. * Reduced Cooldown Reduced cooldown to imitate regular combat. * Tripping & Disarm change Changes how the weapon functions upon targeting different body parts. Nerfs knockdown to the ground. * Changes to Head targeting behaviour + Removing Stamheal on attack Changes how the knock out blow to the head works. Adds a sound, an emote and flavour text to it. Also adds force say. Reverts changes made to how new attacks would heal the targets stam damage. Also adds a cooldown to a batons ability to sleep (20 seconds) Added some lines to make code easier to read. * Capitalization Capitalizes the O in "Knock-Out!" to make it more like something you'd see in a fighting game. * Balance Adjustements and New Proc Adds some balance changes to ensure limb damage cannot be cheesed to reach stam crit faster. Also adds a new get_staminaloss proc for limbs. * Small Number Tweak Missed some of the original values in recoding. They are now back. * The Near-Prefection update. Replaces the weapon cooldown by a per target. Adds diminishing returns to random limb switching. Cleans up the code some. Adds the funny sound to tripping. Adds proper logs and attack messages. People on the ground can't be tripped anymore. I think thats it. * New Naming and Sprite A new name to the Baton, now its called OMNI Beater. Also has a new sprite and all that jazz * Code Fix, Cooldown Fix, and Damage Buff Fixes Cooldown - By Lucy Tweaks the numbers a bit. * oups, small number tweak I made a mistake * Name Change Just a name change * its good now * Kat simplification Co-authored-by: itsmeow <itsmeow@itsmeow.dev> * Concerns adressed and buff * added stamina damage on harm --------- Co-authored-by: itsmeow <itsmeow@itsmeow.dev>
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