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End portal teleportation #1248
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I'm running into the same issue. Sometimes you are teleported on your end island and sometimes you are falling into the void. I'll provide a video of the behavior below. Like you can see it just happens from time to time. |
The [nether_color] and [end-color] tags appear to be old and have been removed from the English locale. I removed them from the source, but they will need manually removing from your locale files. If you haven't done any customization on locales, the easiest way to clean them is to just delete the locale folder and restart the server. For the teleporting, it's hard for me to test, but it looks like a tick issue. I'll commit a new version and if you can confirm it works, that'd be great. There was actually legacy code in the safe spot teleport class that was trying to preserve the velocity of the player. |
Still happening, it happens when the player jump into the portal, if you walk into it you don't appear in the air. |
Yeah, I've jumped in multiple times and I can't make it happen. I wish I could replicate. I'll try another approach and see if it helps. |
BentoBox-1.13.0-SNAPSHOT-LOCAL.jar.zip Could you try this one? It has some debug in it too that should show on the console the player's velocity when they start the teleport and immediately after. Please share it if the player still flies off into the void. |
I used the version linked and the following debug lines were the results when a player has been teleported into the void: |
And does it still occur? Did those results track the situation when the player jumps through and gets thrown into the void? The debit says the player has zero velocity so they should be stationary... |
Yeah, but it happens still. |
I'm going to have to add more debug. I think that another process is kicking in to do this, or the server itself is doing it. Thanks for the report. We'll work it out! |
Description
Describe the bug
Jumping in an end portal sometimes teleports you to a wrong location in the end resulting in falling into the void.
Steps to reproduce the behavior
Expected behavior
making sure the teleport location is safe before teleporting.
Screenshots and videos (Optional)
Environment
BentoBox Version (Mandatory)
Plugins (Optional)
Additional context (Optional)
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