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Add traditional Chinese language file
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Credits to @BackWheel #42
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BONNe committed Jul 2, 2019
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251 changes: 251 additions & 0 deletions src/main/resources/locales/zh-TW.yml
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biomes:
gui:
title:
admin:
main-gui: "&6管理員菜單"
edit: "&6編輯地形 [biome]"
settings: "&6組件設置"
edit-list: "&6可編輯的地形菜單"
remove-list: "&6可删除的地形菜單"
user-list: "&6選擇玩家"
confirm-title: "&6確認操作"
manage-numbers: "&6管理號碼"
select-biome: "&6選擇地形"
toggle-environment: "&6切換地形"
edit-text-fields: "&6編輯介紹"
biomes-choose: "&6選擇地形"
mode-choose: "&6選擇更新模式"

buttons:
admin:
settings: "設定"
import: "導入"
remove: "删除地形"
edit: "編輯地形"
add: "添加地形"
change: "修改用戶地形"

change-biome: "地形"
name: "顯示名稱"
icon: "圖標"
order: "順序"
description: "介紹"
deployment: "允許運行"
required-permissions: "所需權限"
required-level: "所需等級"
required-money: "所需金錢"

advanced-menu: "地形菜單"
default-mode: "默認更新模式"
default-size: "默認大小"
visibility-mode: "地形的可見性"
line-length: "Lore的長度"
biomes-lore: "地形Lore"
cooldown: "冷却"
reset-biomes: "重置事件"
use-protection-range: "使用保護範圍"

toggle-user-list: "切換玩家列表"

save: "保存"
cancel: "取消"
input: "輸入"

set-mode: "="
increase-mode: "+"
reduce-mode: "-"
multiply-mode: "*"
number: "[number]"

add-string: "添加字符串"
clear: "清除"
remove-empty: "删除空欄"
input-mode: "輸入模式"
value: ""

value: "當前值: [number]"
increase: "增加 [number]"
decrease: "减少 [number]"
set: "設置值爲 [number]"
accept: "接受"
decline: "拒絕"

information: "信息"

return: "返回"
previous: "上一頁"
next: "下一頁"
descriptions:
admin:
settings: "編輯插件設置"
import: "從配置文件的biomes.yml中導入地形。右鍵單擊啓用/取消覆蓋模式"
remove: "删除某個地形"
edit: "編輯某個地形"
add: "添加一個地形選項"
change: "修改某個玩家的地形"

change-biome: "修改該項目所生成的地形"
required-permissions: "修改生成該地形所需要的權限組,如果玩家沒有權限組將不能使用該地形!"
required-level: "需要島嶼達到幾級才可以使用該地形.|&c需要 Level 組件."
required-money: "需要多少金錢才可以使用該地形.|&c需要經濟插件."
name: "設置該地形的名稱"
deployment: "允許/不允許玩家使用這個地形(如果不允許玩家將無法在地形菜單中看到該地形項目)"
icon: "設置該地形的圖標"
description: "修改該地形的介紹"
order: "修改該地形的順序."

advanced-menu: "允許玩家打開地形菜單幷對島嶼地形進行修改"
default-mode: "允許玩家修改島嶼地形的更新模式(如果不允許玩家使用島嶼菜單將啓動菜單中的默認設定)"
default-size: "允許玩家修改島嶼地形的更新大小(如果不允許玩家使用島嶼菜單將啓動菜單中的默認設定)"
visibility-mode: "允許玩家修改地形可見性"
line-length: "允許自動編輯介紹lore長度"
biomes-lore: "允許修改lore消息中的哪些元素將被顯示。|檢查config以獲得更多信息。"
cooldown: "允許開啓地形修改冷却系統,玩家將會在冷却時間過後才可以再次修改地形"
reset-biomes: "如果有具有地形許可的玩家離開島嶼,將允許/不允許地形重置"
use-protection-range: "允許修改地形更新後受島嶼保護範圍的限制(如果不允許則使用島嶼大小上限作爲範圍)"

toggle-user-list: "可以在此菜單中修改玩家的地形"

save: "保存當前設定幷且返回上一級菜單"
cancel: "取消修改幷且返回上一級菜單"
input: "允許在AnvilGUI中寫入數字"

set-mode: "切換到設置模式,將當前值設置爲單擊的數字。"
increase-mode: "切換到增加模式,通過點擊的數字增加當前值。"
reduce-mode: "切換到减少模式,該模式將通過單擊的數字减少當前值。"
multiply-mode: "切換到乘法模式,該模式將當前值乘以點擊的數字。"

click-to-edit: '&4單擊此處編輯輸入。'
edit-text-line: '&6 編輯信息!'
add-text-line: '&6 添加新的信息!'
input-mode: '在聊天和鐵砧輸入模式之間切換。'

update-mode:
island: "島嶼"
chunk: "區塊"
square: "範圍"
undefined: "未定義"
visibility-mode:
info: "修改你可以看到的地形"
all: "All &r- 列出所有地形"
deployed: "Deployed - 列出已部署的地形"
accessible: "Accessible - 列出可以訪問的地形"
toggleable: "Toggleable - 地形菜單中的可切換按鈕"
view-mode:
online: "在綫"
in-world: "在這個世界"
with-island: "以及島嶼"

current-value: "當前值: [value]"
enabled: "允許"
disabled: "不允許"
permission: " - [permission]"

information: "如果您接受此更改,我們將使用[mode]模式將您的島嶼地形更改爲[biome],範圍爲[range]。"

biomes-description:
biome-name: "MineCraft地形: [value]"
required-money: "價格: [value]"
required-island-level: "最低島嶼等級: [value]"
required-permissions: "權限:"

commands:
admin:
add:
description: "你可以通過該指令創建一個島嶼地形(該地形將以島嶼默認設置作爲基礎)"
parameters: "[id]"
edit:
description: "你可以通過該指令修改<id> 的屬性. 僅允許編輯現有屬性."
parameters: "<id> <property> <new_value>"
help:
description: "你可以通過該指令查詢更多關于插件的指令"
parameters: ""
import:
description: "你可以通過該指令導入biomes.yml文件中的地形設置"
parameters: "[overwrite]"
set:
description: "你可以通過該指令修改玩家 <player> 的島嶼地形. <type> 和 <size> 可以選擇不輸入."
parameters: "<player> <biome> [<type>] [<size>]"
settings:
description: "你可以通過該指令修改地形組件的基礎設置"
parameters: "<property> <new_value>"
user:
help:
description: "你可以通過該菜單修改地形"
parameters: ""
info:
description: "你可以通過該指令查看島嶼地形的信息"
parameters: "<biome>"
set:
description: "你可以通過該指令設置<biome>于自己的島嶼. <type> 和 <size> 可以選擇不輸入."
parameters: "<biome> [<type>] [<size>]"

errors:
unique-id: "&唯一ID &d[id]&c 無效"
too-many-arguments: "&c參數過多。請檢查幫助!"
missing-arguments: "&c缺少命令參數。 請檢查幫助!"
unknown-argument: "&c未知的命令參數。 請檢查幫助!"

incorrect-range: "&c給定的數字 &d'[number]'&c 無效. 該數字必須是整數."
incorrect-mode: "&c給定的值 &d'[mode]'&c 無效. 有效值必須爲 'ISLAND', 'CHUNK' 或者 'SQUARE'."
incorrect-icon: "&c給定圖標 &d'[icon]'&c 無法分析. 請嘗試其他圖標"
incorrect-biome: "&c給定地形 &d'[biome]'&c 無法在minecraft中查找. 請使用正確的地形名稱."
incorrect-parameter: "&c給定屬性 &d'[property]'&c 爲未定義地形."
incorrect-boolean: "&c給定的值 &d'[boolean]'&c 不是布爾值. 改值必須是 'true' 或者 'false'."
incorrect-visibility: "&c給定值 &d'[mode]'&c 無效."
incorrect-object: "&c無法找到具體給定ID的地形 &d'[biome]'."

no-biomes: '&c該世界不允許使用地形'
no-biomes-admin: '&c該世界不允許使用地形! 你需要使用 &5/[command] &c加入地形!'
missing-user: "&c用戶未定義."
missing-biome: "&c地形未定義"
wrong-icon: "&c給定材料 &6[value]&c 無法分析爲ItemStack."
no-biomes-for-you: "&c不幸的是,找不到任何可以使用的生物群系。"

not-valid-integer: '&c給定整數 "[value]" 無效!|該數值必須在 [min] 和 [max]之間.'
not-a-integer: '&c給定值 "[value]" 不是整數!'

not-on-island: "&c你不在島上。"
not-enough-money: "&c你沒有足够的金錢,修改該地形需要金錢 $[number]"
not-enough-level: "&c你的島嶼等級過低,修改該地形需要島嶼等級爲 [number]"
admin-not-on-island: "&c你不在 [user] 的島上."
disabled: "&c目前這個地形已被禁用."
missing-permission: "&c使用此地形需要 &6[permission]&c 權限. 不過你幷沒有該權限."

no-file: "&c無法找到biomes.yml"
no-load: "&c導入地形時出現錯誤: [message]!"
load-biome: "&c無法加載地形 '[biome]' 因爲它沒有在Minecraft中定義。使用正確的生物群系名稱。"

no-rank: "&c你沒有足够等級做到這一點"

information:
header: "地形: [name]"
type: " 類別: [type]"
description: " 介紹: [description]"
level: " 等級: [level]"
cost: " 價格: [cost]"
permission: " 權限組: [permission]"

messages:
saved: "&d地形 [biome] 已保存."
biome-created: "&d使用uniqueID創建的新Biome對象: [id]"
saved-config: "組件設定已更新"
biome-removed: "删除島嶼地形 = '[biome]'"

update-start: "&e地形更新開始..."
update-done: "&6[biome]&r&e 成功更新"

skipping: "跳過[biome] 導入."
overwriting: "覆蓋 [biome]."
imported: "[biome] 成功島嶼."
import-count: "島嶼地形導入結束. 成功導入 [number] 個地形."

protection:
flags:
BIOMES_ISLAND_PROTECTION:
description: "&5&o切換到誰可以\n&5&o改變島嶼地形"
name: "地形保護"
BIOMES_WORLD_PROTECTION:
description: "&5&o这将允许/禁止\n&5&o玩家在岛屿\n&5&o修改地形\n&5&o的需求."
name: "地形限制"
hint: "島外不允許改變島嶼地形!"

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