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BepInEx/BepInEx.BSIPA.Loader

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BepInEx.BSIPA.Loader

This project allows you to load BSIPA plugins via BepInEx.

Please note that no game .dll files are included in this repository.

Benefits

  • Easy drag & drop install
  • No patching of game assemblies performed at all
  • Access to powerful preloader patchers, that allow Mono.Cecil editing
  • Most native Win32 calls have been replaced with managed equivalents

Limitations

  • Currently not able to load plugins with native libraries
  • No mod assistant support. You will have to manually move files from the Staging directory to your installation
  • No .NET 3.5 version

Installation

  1. Install BepInEx into your game directory.
  2. Download BepInEx.BSIPA.Loader from the releases page, and extract the folder so it overwrites.
  3. You're done!

Build instructions

  1. Replace the project references to UnityEngine.dll and UnityEngine.CoreModule.dll to the libraries in your game installation.
  2. Build

Build artifacts will be located in the /bin directory

Licenses / Credits

BepInEx.BSIPAVirtualizer is a modified version of BepInEx.IPAVirtualizer from IPALoaderX, which is under the MIT license.

BSIPA.Loader is a modified version of the IPA.Loader project from BSIPA (link pending), which is under the MIT license.

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BepInEx loader for BSIPA plugins

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