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Trying to run Linux run_bepinex.sh on a windows game's exe #435
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Greetings! Because running games via wine means essentially running a Windows game, you need a Windows version of BepInEx. Additionally, you will need to configure wine to use native |
thank you for your quick reply. I then exited the game and unpacked a mods zip file for desperados 3. i got the zip file at https://github.com/benediktwerner/Desperados3Mods. The readme for the mods said after I "install the mods" (which I understand means just putting them into the /BepInEx/plugins/ folder), I should launch the game at least once. SoI ran the game again, and then exited. But the LogOutput.log did not change. Any advice? |
Based on the logs, BepInEx works now fine. As for the plugin, you likely downloaded the source code instead of the compiled plugin. I suggest following the proper installation guide in the repo's readme and asking the plugin developer instead. Since the original issue is resolved, I'm marking the issue as completed. As for the plugin, please contact the plugin developer and refer to the plugin's own installation guide. |
I wasn't sure how to interpret the log, so thanks for letting me know that BepInEx works fine. P.S. You are correct that I downloaded the source code. I have now downloaded the DLLs and now have made progress on this. |
What happened?
Steps to reproduce
executable_name="/home/me/.wine/drive_c/Games/Desperados 3/Desperados III.exe"
chmod u+x run_bepinex.sh
./run_bepinex.sh
.BepInEx Distribution
Stable from GitHub
Log outputs
Environment
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