Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Hololive ERROR v1.2: Crash on launch. #471

Open
eggmanstudio opened this issue Aug 20, 2022 · 4 comments
Open

Hololive ERROR v1.2: Crash on launch. #471

eggmanstudio opened this issue Aug 20, 2022 · 4 comments
Labels
error Error message or log that may need investigation needs-replication Issue needs to be replicated by BepInEx dev

Comments

@eggmanstudio
Copy link

What happened?

  • Installed BepInEx IL2CPP over Hololive ERROR v1.2
  • Attempted to launch the game.
  • Game window opens for a few seconds, then closes.

BepInEx Distribution

Bleeding Edge from BepisBuilds

Log outputs

Fatal error. System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.

Environment

- OS: Windows 11 Education 64-bit, build 22000
- BepInEx: 6.0.0-be.649+78b5b58
- Game: Hololive ERROR
@eggmanstudio eggmanstudio added error Error message or log that may need investigation needs-replication Issue needs to be replicated by BepInEx dev labels Aug 20, 2022
@ghorsington
Copy link
Contributor

Greetings!

Thanks for the information. Is there any particular reason you need Bleeding Edge builds. If you're using some plugin, most likely you can use the current 6.0.0-pre.1

https://github.com/BepInEx/BepInEx/releases/tag/v6.0.0-pre.1

All BE builds starting with 6xx build number have a new structure and are unstable.

@ghorsington
Copy link
Contributor

Actually, I cannot replicate this using the latest version of the game downloaded from https://hololiveerror.hololivepro.com/

It seems to boot up fine using latest BE:

image

Using 6.0.0-pre.1 appears to work fine as well:

image

If you really need/want to use latest BE builds, please include the full game log (both LogOutput.log and ErrorLog.log from BepInEx folder).

@Michael-Ziluck
Copy link

@ghorsington That error is the same one that we're getting over on #433

@ghorsington
Copy link
Contributor

The error does not appear related. Besides, I haven't been able to replicate it on both the latest BE and 6.0.0-pre.1 for this game. I'll leave this issue still open for a while so that the OP could re-test with the latest BepInEx versions and 6.0.0-pre.1 and include full logs instead of just a snippet of a single message.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
error Error message or log that may need investigation needs-replication Issue needs to be replicated by BepInEx dev
Projects
None yet
Development

No branches or pull requests

3 participants