- Fix config typo.
- Add a config for oil generator values.
- Remove the
after:BuildCraft
dependency because it's. obsolete - Make water bowl spilling not happen when you're standing.
- Removed the flippers, wading boots, flower band, and corruption music disc.
- Re-added errors for properties using default value (as log spam this time), fixed some errors not showing during json parsing.
- Fixed a crash with buildcraft.
Closes #1046 Rare new world crash with buildcraft and BOP versions 2240 to 2247. Certain seeds - Switched to using Forge spawn eggs
- Re-organized the BOP creative menu
- Fixed ore dictionary recipes
- Fixed mud/flesh blocks not slowing the player down
- Prevented BOP blocks/items from appearing in all creative tabs.
Closes #1048 1.12 Inventory Tabs stuffed up - Tweaked the Redwood Forest biome.
- Fixed sand/gravel generation to not replace village farmland blocks, tweaked the Mystic Grove/Redwood Forest.
- Most render logic moved to new mod, CTM.
- Futura blocks are back to their former glory!
- Antiblocks GLOW (and a few other blocks do too!)
- Fix some potential packet exploits.
- Fix companion cube subtext.
- Remove Minetweaker lib dependency.
- Light level hud should now show correct values.
- Mod should now load for Minecraft version 1.11.
- Don't spam sound engine restart needed if auto-restart is not enabled and sound stream thread dies.
- Fixed some unlocalized names not being fully lowercased.
- Fixed modules loading before the actual mod.
- Fixed usage of a method that is not available for 1.10.
- Added Forestry property reference.
- Updated mappings & forge version.
- Crash when setting structure spawn weight to 0.
- Log spam from Dials.
- Move the bee allele register event to the preInit.
- Update JEI integration.
- Fix leaves spawning near
0,0,0
. - Fix backpack pickup handler.
- Update dependencies.
- Restore Immersive Engineering compat.
- Restore Minetweaker compat.
- Update zh_CN.lang.
- Fix TConstruct compat not being registered.
- Fix localization entry for wrongCurryingType.
Closes CyclopsMC/IntegratedTunnels#36operator.integrateddynamics.error.wrongCurringType
error. - Fix incorrect logicProgrammerOpenRename key localization.
Closes #198.
- Fix continuously growing error list for predicate-based aspects.
Closes #35 Payload may not be larger than 32767 bytes after error spam.
- Fix the Vanilla to Iron and Vanilla to Copper upgrades conflicting with the recipes for the actual shulker box itself.
- Add Russian translation for config.jei.valid (#903)
- Increase the default value for maxSubtypes from 100 to 300
- Minor cleanup
- Fix ingredientFilter#setFilterText
- Added multipart tinting support
- Fixed crash when somebody fires an invalid interaction event
- Fixed issues with wrapped worlds being reset
- Fixed multipart tile re-creation on update
- Completely disable multi mine on blocks with custom breaking, such as skulls, chests, signs
- Fixes Skull Blocks dropping twice.
Closes Beyond-Reality/Beyond-Realty-Farscapes/Skull Dupe Glitch #8 - Fixes NPE when breaking sounds with undefined breaking sounds
- Fix quoted command substitution to preserve white space in shell.
Commit: 5769812 - Print verbose status for
/bin/mv -v
.
Commit: 08bb90f - Fixes
install
andcp
#2398.
Commit: f2b5e01 - When saving a file with
edit
, make the missing dirs if needed.
Commit: b02c60e - Prefer
component.doc
to__string
for component documentation.
Commit: 0543d0e - Fix ls exit code when piping.
Commit: 1a4e15b - Promote
ENV
to loaded code in lua shell
Commit: d1b7cb9 - Revert change that removed local_env return options from modules.
Commit: fcb9122 - Fix #2405 Bubble bug
Commit: e3ab7fc - Update pastebin url to
https
Commit: d80c7a8 - Minor: remove unused code in
/lib/sh
.
Commit: aa932bc - Dos2Unixify the source
Commit: 7f4c9c4 - Fix typos and pwchar option in term.read.
Commit: f297eef - OpenOS 1.6.3 update #2414
Commit: 06a0861 - Update
serialization.lua
#2416
Commit: 62471f7 - OpenOS 1.6.4
Commit: 067f217 - Fix: dispatch interrupts to all handlers, pipe coroutine resume status.
Commit: 74d77b1
- Fixed CTM, Custom Colors and Shaders block matching to better handle missing blocks
- Added support for CIT models
- Compatible with Forge #2311 (03.06.2017)
- Command System overhaul!!! Almost every command changed in usage or even name! The wiki will be updated to match soon
- Added
/#& "command 1" "command 2" [..]
, which runs multiple commands at once! This is especially useful in conjunction with/#map
and/#selection
- Poems are now more adjustable! It's now completely backus-naur based.
- Fixed rendering crash with cabinets.
- Added option to disable all olive oil + food recipes.
- Reduced console spam from modded Tile Entities/Entities.
- CTM as dependency for Chisel2.
Allows resource packs to add connected textures, emissive rendering, and much more. - Immersive Engineering
Immersive Engineering is a tech mod with a certain charm, based on the ideas and concepts, and with most assets created by Damien Hazard. - Immersive Petroleum
Adds oil and oil processing features to Immersive Engineering. - Industrial Wires
An addon for IndustrialCraft2 and Immersive Engineering that adds IE wires to transfer IC2 power and other fun things! - New convenience recipes.
Commit: 95f3d91 - Dragon Egg from Elytra.
- Name Tag.
- Discordchat by Discordintegration
Has better performances and features.
- Not Enough Potions
Crash on logon and lack of recipes. - Potion Core
Dependency of removed Not Enough Potions. - Placement Preview
Causes client crashes. - Recurrent Complex
Unused. - IvToolkit
Dependency of removed Recurrent Complex. - Animania
Excess incontrollable mobs and animal spawning.
Animals AI causing server lag.
- Reinforced metal ingot recipe.
Commit: a9833fb - Add Tonstruct recipes for Magma Slime.
Fix: #22 Magma Island disabled so embossing impossible with Tinkers