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v1.0.0-rc7

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@github-actions github-actions released this 27 Feb 06:09
· 7 commits to master since this release
  • feat remove spectre in favour of shoelace
  • feat spotlight button
  • feat update additional info modal
  • feat updated external printing
  • feat hide preview switch on generator page
  • fix scrollbar on windows
  • fix config not working properly on template
  • fix monaco editor breaking in certain cases

📁 File Explanation

After clicking show all X assets you will be greeted by a multitude of downloadable files. The filenames are in the format

snd-OS-ARCHITECTURE-TAGS-COMMIT_HASH.zip

Tags

Describes which additional features this file contains.

  • libusb: Contains Raw USB Printing-Support which allows S&D to send data to thermal printer on a lower level. This can be used if other connection mechanisms don't work.
  • headless: Won't open a dedicated window and allows S&D to be accessed via your normal browser. This can make sense for a raspberry pi for example.

Example

  • If you are using windows you could use: snd-windows-cae4b33.zip
  • If you are using a m2 mac you could use: snd-macos-m1-cae4b33.zip
  • and so on...

🍎 Mac Bundle

image

From now on Sales & Dungeons is distributed as a normal osx bundle, which means that there is a nice "Sales & Dungeons" application that you can drop into your applications folder just like all the other apps. There are a still a few problems at the moment because the application is not signed.

It's not opening because it's from a unverified developer

If your mac is telling you that this app is from a unverified developer you can allow it via the "Privacy & Security" settings. More info: Open a Mac app from an unidentified developer

It's not opening because the app "is damaged"

On M1, M2, etc. it can happen that the app is reported as damaged. Just copy Sales & Dungeons into your Applications folder and execute the following command to allow it to run:

xattr -d com.apple.quarantine "/Applications/Sales & Dungeons.app/"

Migrating userdata

The mac bundle will store it's data in your Documents (YOUR_USERNAME/Documents/Sales & Dungeon). If you want to migrate the data from a old version just copy the userdata folder from your old Sales & Dungeons folder to the new location (YOUR_USERNAME/Documents/Sales & Dungeon/userdata).