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refactor: Source code update #1428

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Jul 1, 2024
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7 changes: 7 additions & 0 deletions .erb/configs/.eslintrc
Original file line number Diff line number Diff line change
@@ -0,0 +1,7 @@
{
"rules": {
"no-console": "off",
"global-require": "off",
"import/no-dynamic-require": "off"
}
}
57 changes: 57 additions & 0 deletions .erb/configs/webpack.config.base.ts
Original file line number Diff line number Diff line change
@@ -0,0 +1,57 @@
/**
* Base webpack config used across other specific configs
*/

import webpack from 'webpack'
import TsconfigPathsPlugins from 'tsconfig-paths-webpack-plugin'
import webpackPaths from './webpack.paths'
import { dependencies as externals } from '../../release/app/package.json'

const configuration: webpack.Configuration = {
externals: [...Object.keys(externals || {})],

stats: 'errors-only',

module: {
rules: [
{
test: /\.[jt]sx?$/,
exclude: /node_modules/,
use: {
loader: 'ts-loader',
options: {
// Remove this line to enable type checking in webpack builds
transpileOnly: true,
compilerOptions: {
module: 'esnext',
},
},
},
},
],
},

output: {
path: webpackPaths.srcPath,
library: {
type: 'commonjs2',
},
},

resolve: {
extensions: ['.js', '.jsx', '.json', '.ts', '.tsx'],
modules: [webpackPaths.srcPath, 'node_modules'],
plugins: [new TsconfigPathsPlugins()],
},

plugins: [
new webpack.EnvironmentPlugin({
NODE_ENV: 'production',
CHATBOX_BUILD_TARGET: 'unknown',
CHATBOX_BUILD_PLATFORM: 'unknown',
USE_LOCAL_API: '',
}),
],
}

export default configuration
3 changes: 3 additions & 0 deletions .erb/configs/webpack.config.eslint.ts
Original file line number Diff line number Diff line change
@@ -0,0 +1,3 @@
/* eslint import/no-unresolved: off, import/no-self-import: off */

module.exports = require('./webpack.config.renderer.dev').default
84 changes: 84 additions & 0 deletions .erb/configs/webpack.config.main.prod.ts
Original file line number Diff line number Diff line change
@@ -0,0 +1,84 @@
/**
* Webpack config for production electron main process
*/

import path from 'path'
import webpack from 'webpack'
import { merge } from 'webpack-merge'
import TerserPlugin from 'terser-webpack-plugin'
import { BundleAnalyzerPlugin } from 'webpack-bundle-analyzer'
import baseConfig from './webpack.config.base'
import webpackPaths from './webpack.paths'
import checkNodeEnv from '../scripts/check-node-env'
import deleteSourceMaps from '../scripts/delete-source-maps'

checkNodeEnv('production')
deleteSourceMaps()

const configuration: webpack.Configuration = {
devtool: false,

mode: 'production',

target: 'electron-main',

entry: {
main: path.join(webpackPaths.srcMainPath, 'main.ts'),
preload: path.join(webpackPaths.srcMainPath, 'preload.ts'),
},

output: {
path: webpackPaths.distMainPath,
filename: '[name].js',
library: {
type: 'umd',
},
},

optimization: {
minimizer: [
new TerserPlugin({
parallel: true,
}),
],
},

plugins: [
new BundleAnalyzerPlugin({
analyzerMode: process.env.ANALYZE === 'true' ? 'server' : 'disabled',
analyzerPort: 8888,
}),

/**
* Create global constants which can be configured at compile time.
*
* Useful for allowing different behaviour between development builds and
* release builds
*
* NODE_ENV should be production so that modules do not perform certain
* development checks
*/
new webpack.EnvironmentPlugin({
NODE_ENV: 'production',
DEBUG_PROD: false,
START_MINIMIZED: false,
}),

new webpack.DefinePlugin({
'process.type': '"browser"',
}),

],

/**
* Disables webpack processing of __dirname and __filename.
* If you run the bundle in node.js it falls back to these values of node.js.
* https://github.com/webpack/webpack/issues/2010
*/
node: {
__dirname: false,
__filename: false,
},
}

export default merge(baseConfig, configuration)
71 changes: 71 additions & 0 deletions .erb/configs/webpack.config.preload.dev.ts
Original file line number Diff line number Diff line change
@@ -0,0 +1,71 @@
import path from 'path'
import webpack from 'webpack'
import { merge } from 'webpack-merge'
import { BundleAnalyzerPlugin } from 'webpack-bundle-analyzer'
import baseConfig from './webpack.config.base'
import webpackPaths from './webpack.paths'
import checkNodeEnv from '../scripts/check-node-env'

// When an ESLint server is running, we can't set the NODE_ENV so we'll check if it's
// at the dev webpack config is not accidentally run in a production environment
if (process.env.NODE_ENV === 'production') {
checkNodeEnv('development')
}

const configuration: webpack.Configuration = {
devtool: 'inline-source-map',

mode: 'development',

target: 'electron-preload',

entry: path.join(webpackPaths.srcMainPath, 'preload.ts'),

output: {
path: webpackPaths.dllPath,
filename: 'preload.js',
library: {
type: 'umd',
},
},

plugins: [
new BundleAnalyzerPlugin({
analyzerMode: process.env.ANALYZE === 'true' ? 'server' : 'disabled',
}),

/**
* Create global constants which can be configured at compile time.
*
* Useful for allowing different behaviour between development builds and
* release builds
*
* NODE_ENV should be production so that modules do not perform certain
* development checks
*
* By default, use 'development' as NODE_ENV. This can be overriden with
* 'staging', for example, by changing the ENV variables in the npm scripts
*/
new webpack.EnvironmentPlugin({
NODE_ENV: 'development',
}),

new webpack.LoaderOptionsPlugin({
debug: true,
}),
],

/**
* Disables webpack processing of __dirname and __filename.
* If you run the bundle in node.js it falls back to these values of node.js.
* https://github.com/webpack/webpack/issues/2010
*/
node: {
__dirname: false,
__filename: false,
},

watch: true,
}

export default merge(baseConfig, configuration)
77 changes: 77 additions & 0 deletions .erb/configs/webpack.config.renderer.dev.dll.ts
Original file line number Diff line number Diff line change
@@ -0,0 +1,77 @@
/**
* Builds the DLL for development electron renderer process
*/

import webpack from 'webpack'
import path from 'path'
import { merge } from 'webpack-merge'
import baseConfig from './webpack.config.base'
import webpackPaths from './webpack.paths'
import { dependencies } from '../../package.json'
import checkNodeEnv from '../scripts/check-node-env'

checkNodeEnv('development')

const dist = webpackPaths.dllPath

const configuration: webpack.Configuration = {
context: webpackPaths.rootPath,

devtool: 'eval',

mode: 'development',

target: 'electron-renderer',

externals: ['fsevents', 'crypto-browserify'],

/**
* Use `module` from `webpack.config.renderer.dev.js`
*/
module: require('./webpack.config.renderer.dev').default.module,

entry: {
renderer: Object.keys(dependencies || {}),
},

output: {
path: dist,
filename: '[name].dev.dll.js',
library: {
name: 'renderer',
type: 'var',
},
},

plugins: [
new webpack.DllPlugin({
path: path.join(dist, '[name].json'),
name: '[name]',
}),

/**
* Create global constants which can be configured at compile time.
*
* Useful for allowing different behaviour between development builds and
* release builds
*
* NODE_ENV should be production so that modules do not perform certain
* development checks
*/
new webpack.EnvironmentPlugin({
NODE_ENV: 'development',
}),

new webpack.LoaderOptionsPlugin({
debug: true,
options: {
context: webpackPaths.srcPath,
output: {
path: webpackPaths.dllPath,
},
},
}),
],
}

export default merge(baseConfig, configuration)
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