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A small framework for creating 2d PC games based on Java Swing

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KnightFerret Engine 0 (zero)

This it a framework (not technically an engine, but not just a library) for creating arcade style and other 2d games for PC in Java. Its based on Java Swing, and assumes the keyboard is the primary input. It is based largely on the code for Macy Mae's Eating Adventure and is the basis of Ship Swarm Shoot-Up. An attempt has been made at porting this to Android, but it turns out to be very badly designed for that platform (though if I knew Android better and had an actual test device it might be easier to work out).

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A small framework for creating 2d PC games based on Java Swing

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