Scene 1:
Lighting Setup (Group) See Table Pixelation (Later) (Deep and Rushikesh) Hologram (Change Param Later) (Rushikesh)
Scene 2:
Vegetation (On pause) (Deep) Spotlight (Deep and Rushikesh) Lighting (Deep and Rushikesh)
Scene 3: Ocean render (TBA) rocket model (Rushikesh) fire (TBA) planet texture (TBA)