-
-
Notifications
You must be signed in to change notification settings - Fork 28
AF7892E5
Marcel Härtel edited this page Aug 27, 2023
·
2 revisions
Set this to 'true' to only update this control when the mouse cursor is inside (OnMouseHover).
This technique is useful when you only need to update this control temporarily or always on demand. Setting this property to 'true' will cause that this control will only consume CPU power to update its contents, when the mouse cursor is inside it or when you call 'RunOneFrame();' manually.
Namespace: MonoGame.Forms.NET.Controls
Assembly: MonoGame.Forms.NET (in MonoGame.Forms.NET.dll) Version: 3.2.0
C#
public bool MouseHoverUpdatesOnly { get; set; }
-
Welcome to MonoGame.Forms!
- MonoGame.Forms.NET Namespace
- MonoGame.Forms.NET.Components Namespace
- MonoGame.Forms.NET.Components.Interfaces Namespace
-
MonoGame.Forms.NET.Controls Namespace
- GameControl Class
- GraphicsDeviceControl Class
- GraphicsDeviceControl.MouseWheelDownwardsEvent Delegate
- GraphicsDeviceControl.MouseWheelUpwardsEvent Delegate
- InvalidationControl Class
- MonoGameControl Class
-
MonoGame.Forms.NET.Services Namespace
-
EditorService Class
- EditorService Constructor
-
EditorService Properties
- BackgroundColor Property
- Camera Property
- Content Property
- Font Property
- FontHeight Property
- FPSCounter Property
- GetAbsoluteMousePosition Property
- GetCurrentMultiSampleCount Property
- GetRelativeMousePosition Property
- GetRenderTargetManager Property
- GraphicsDevice Property
- Pixel Property
- ResourceContent Property
- spriteBatch Property
- SwapChainRenderTarget Property
-
EditorService Methods
- AddDefaultComponents Method
- BeginAntialising Method
- BeginCamera2D Method
- BeginRenderTarget Method
- CamMove Method
- CamRotate Method
- CamZoom Method
- DisableRenderTargets Method
- Dispose Method
- EndAntialising Method
- EndCamera2D Method
- EndRenderTarget Method
- GetCamRotation Method
- GetCamZoom Method
- RemoveAllComponents Method
- RemoveDefaultComponents Method
- ResetCam Method
- ResourceContentManagerInitialize Method
- EditorService Events
- EditorService.RenderTargetManager Class
- EditorService.RenderTargetManager.RenderTarget2DHelper Class
- InvalidationService Class
- MonoGameService Class
-
EditorService Class